| Attachment | Size |
|---|---|
| Door1.jpg | 144.99 KB |
| Door2.jpg | 328.84 KB |
| Door3.jpg | 146.73 KB |
| Planter1.jpg | 239.97 KB |
| Sack1.jpg | 292.68 KB |
| Vines1.jpg | 239.46 KB |
| Thing1.jpg | 153.15 KB |
Door1, Door2, and Door3 still lack opening animations
Planter1 causes a CTD when touched by the crosshair
All references of Sack1 need to be adjusted so they don't clip. This could be fairly easily done by a script that mass adjusts scale to be slightly smaller.
Vines1 has collision, even though it shouldn't
And, I don't exactly know what Thing1 is supposed to be, though it has collision. Edit: It's a spiderweb
Edit: Things crossed out have been fixed by Eloth

#1
So Cemkey's animated door meshes were merged in, right? These are the "leftover" ones that don't work, correct?