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Minor Skywind Mesh Issues

Submitted by Shadow on
Attachment Size
Door1.jpg 144.99 KB
Door2.jpg 328.84 KB
Door3.jpg 146.73 KB
Planter1.jpg 239.97 KB
Sack1.jpg 292.68 KB
Vines1.jpg 239.46 KB
Thing1.jpg 153.15 KB

Door1, Door2, and Door3 still lack opening animations

Planter1 causes a CTD when touched by the crosshair

All references of Sack1 need to be adjusted so they don't clip.  This could be fairly easily done by a script that mass adjusts scale to be slightly smaller.

Vines1 has collision, even though it shouldn't

And, I don't exactly know what Thing1 is supposed to be, though it has collision. Edit:  It's a spiderweb

Edit:  Things crossed out have been fixed by Eloth

 

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Last edited by qwertyasdfgh on 29 Jan 2014 - 01:46.

So Cemkey's animated door meshes were merged in, right? These are the "leftover" ones that don't work, correct?

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Yes all of Cemkey's doors have been added to the main download.

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Well, I think the doors were fixed? Some of them don't work for me, but other users have claimed they work for him. Have you tried them all? Also the vines no longer have collision.

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Assumed fixed by now.  In order to help clean up bugtracker, I'm closing this issue.  Any further mesh bugs should be reported in new issues.

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