I have made new high-resolution meshes (with tes4ll), new normal maps with the "fake shadow" technique, and new color maps with a patched TES4qLOD version.
See screenshot.
The archive can be taken from sendspace (please grab it, it will disappear after 7 days without download). Feel free to include it in whatever package, it can be redistributed without permission.
The LOD meshes are not hand-tweaked, they can contain still some artefacts, but I think its much better as the CS generated stuff.

That's great, thanks