TIP: You can set up load order from any mod manager program for Oblivion, but not from the default Oblivion Launcher, normally use LOOT for this step.
Notice: If you used Wrye Bash in Installing Resources with Wrye Bash, then you should continue to use it for this section, setting up your load order!
Important Notice: Morrowind_ob.esm should always be loaded right after Oblivion.esm, unless you have installed a OBSE plugin "EngineBugFixes" this will rid of this requirement.
If NOT using "EngineBugFixes" your Load Order will start as,
-
Oblivion.esm
-
Morrowind_ob.esm
-
... any other esm\esp file
The project release thread contains additional guidelines and explanations for all of the files included under Load Order and file details.
Wow, this IS fancy! What with all the pictures and stuff.
But seriously, thank you. Very informative and in-depth.
Looks Good well Explaned now Drop a Link Under ( Downloads ) and (FAQ) will top if Right Off
Thanks
I think those instructions will help a lot of people. Thank you for doing this, they seem pretty comprehensible.
These are great instructions. Installation went quickly and without a hitch ......once I really took the warning seriously to not have STEAM files within Program Files. once I had them safely ensconced outside of /Program files, everything worked very well. I am still hearing Oblivion music though---probably didn't carefully read how/where to get the original Morrowind music...
It's included in the resource archive in the '01 Morrowind Music' sub-package.
However, if you install it, you'll get a mix of Morrowind and Oblivion music, because engine just grabs a random mp3 file from music folder.
If you want only Morrowind music, you'll need to manually remove Oblivion music tracks from Data\Music\Battle, Dungeon, Explore and Public subfolders. (Don't forget to backup them first!)
ok thanks.
thank you
Resources is the 2 gig Archive,,
Would your Morrowind/Oblivion directory look something like this:
C:\Program Files (x86)\Steam\SteamApps\common\Oblivion
Or this?:
C:\Program Files (x86)\Steam\SteamApps\common\Oblivion\Data
The first.
qwertyasdfgh wrote:
Ok, thanks!
Hi, I am stuck. I got it so it shows the resources on the left in the installers tab. But it doesnt do anything when I click it and doesnt show any sub packages.
Please post a screenshot of Installers window with resource archive selected.
Here we go. In that pic, its selected but doesnt show any sub packages. If I double click it, it just takes me to the directory its in which is C:/Oblivion Mods/Bash Installers.
Instead of double-clicking, try Right Click-> Install, on this archive.
It says Morroblivion_v061_Complete.rar, while resource archive is a 7z. Have you repacked it?
I just tried to reinstall into my C:\Games, but Steam insisted that was a bad idea. How long did it take you to move the game into your drive and was it a specific process?
anithinks wrote:
I tried that but it was greyed out as well
qwertyasdfgh wrote:
I downloaded the v060 part files that Rox posted then added the v061 update and packed it into a .rar. I then put it in the bash installers and I even put the folder that was unpacked into the bash installers folder as well and it is greyed out but instead of the square it showed a diamond and it was called a 'project' where as the square was called an 'archive'.
This is the source of your problem. Install the archives as they are provided.
Priority: low
Playing this game, I cannot begin to imagine how many hours of work it took. I'm very happy. Everything works great, with only a few bumps in the road that were easily fixed. On to my question:
I only have 1 missing mesh, and it's a wall hanging in the Morag Tong HQ. Odd, I know, to only have 1 (knock on wood). I followed the instructions as best I could and I have BOSS working out the load order. The only mod I have is minor (unlimited training) and shouldn't affect that for any reason. Is this a common mesh issue? Is there a way to fix this without reinstalling? Am I forced to deal with one mesh, in a single room that I hardly visit?
It is a Error Fixed Long Ago 010C0A34 ,But it's Back Again Checked file Path
morro\f\FurnUDeUTapestryUMU01.nif ,, But they are on Outside of the Wall..Again
Alright, I see now. The mesh is in the archive, but it's in Morrowind nif format for some reason - that's why it wasn't caught by automatic utilities.
I'll make sure to replace it in the next update.
If anyone want's to Put in the file the Game there is a Texture that is not in the ( .bsa )
TxUdeUtapesrtyUBHMU01.dds and the _n.dds for this File,Mesh and Textures in Archive out of V059
Thanks guys, very helpful!
Thanks so much!
Hi,
These instructions are great and any faults during the process were faults of my own. I've got through everything up to the Load Order done correctly. But the problem is, the Morrowind ESM does not show up in Wrye Bash. I don't know why but it doesn't exist even after several tries installing the Morroblivion Installer.exe. It is in my data file in my Oblivion directory by the way. Any idea what's wrong?
Hi I got just one question if anyone can help, and maybe I just need to look closely into instructions but will this mess up my current Oblivion and mods? I've got Morrowind GOTY and Oblivion Steam and got mods in Oblivion functioning nicely for years now and I just want to make sure it will stay that way
If it's in your Data folder, then it should be visible in WB. Are you sure it's not Morrowind_ob.esp? Do you have Windows Explorer set to show file extensions?
If it's missing, then something went wrong during Part II of installation. Does the Morroblivion Installer show any error messages?
I don't see why it should. Morroblivion is just another Oblivion mod, only with large amount of content.
qwertyasdfgh wrote:
Thanks for the reply. I lied, I got more questions :D apologize if this next question is stupid but, will I still be able to play both Oblivion and Morroblivion separately when I choose to? I mean can I just disable Morroblivion and continue with my old Oblivion game? Is this all somewhere in instructions that I should read? Thanks
Apple0866 wrote:
you did run the installer and point it at your Morrowind Directory then do the Same with your Oblivion Directory
Um... yes, I guess. Morroblivion is not a separate game or anything - it is a mod which basically adds a new world. You can travel freely between Vvardenfell and Cyrodiil whenever you like.
If you uninstall it, you'll lose all Morrowind items and quest progress, but the base Oblivion game will still be the same.
qwertyasdfgh wrote:
Thanks, I understand now. Good luck with future releases.
I could not get Wrye Bash to work and installed the resource file manually. Since I could not use Wrye Bash, I am now having trouble figuring out how to establish the load order since I have very little experience with mods and mod managers. I do have Nexus mod manager from the previous steps, and I was wondering if it was possible to do it from there? I'd appreciate any help anyone could give me. Thanks!
NMM should be able to do it.
Don't know why you couldn't install WB though, it has an automated installer.
I see Morrowind_ob.esm in my Oblivion data folder, but it does not appear in my NMM load order list. I didn't have trouble installing WB, I just had trouble creating the Oblivion mods folder with it. It did not create for me when I went to the Installers tab.
I don't use NMM so can't help here.
You can try right-clicking on the header in Installers tab and checking if the 'Enabled' option there is active. Alternatively, you can create folders manually.
Also, if you have WB installed, why can't you set load order there?
I got it to work in WB, and I got the load order right I think (with Oblivion.esm first, and Morrowind_ob.esp second), however now when I try and open Oblivion it loads up, but then closes out right away. Any idea what the problem could be?
If it crashes on start it's 99% a missing master. Please post your load order.
Yea it is a missing master, the check boxes are red next to them, and when I mouse over it, it says one or more missing masters for all of the Morrowind_ob content.
Oblivion.esm
Morrowind_ob.esp
Morrowind_ob - MorroblivionTreeReplacer.esp
Morrowind_ob - Conversation.esp
Morrowind_ob - UCWUS.esp
Morrowind_ob - Morroblivion Maps.esp
Morroblivion_Chargen_And_Transport_Mod_V10.esp
DLCShiveringIsles.esp
Knights.esp
You are missing Morrowind_ob.esm
Refer to Part II. Installing Morroblivion master file of this guide to install it.
I followed the steps in part II and it said success, but it still says one or more masters missing in the load order.
That's strange - if the installer worked you should have Morrowind_ob.esm in your Data folder. Try running it again.
Where do you have Oblivion installed?
I have Morrowind_ob.esm in my data folder. I have it installed under F:Steam\SteamApps\common
If its in the Data then it should also be in Wrye Bash. Can you post screenshots of WB window and Oblivion\Data folder?
Here are both, I had to split up my Oblivion data folder into two screenshots, most of the files are in 1.
Can you try opening the regular Oblivion Launcher and see if it detects Morrwind_ob.esm?
Hi there! I'm having a little trouble installing the Wrye Bash version of the v62 resource pack.
When I open Wrye Bash and select the resource pack there is no list of sub-packages that I can click on and individually install. I've tried re-copying the files to the bash installers folder as well as right clicking the package and selecting 'install' but all I get is a white box with a plus sign in the center with no visible changes besides. Have I done something wrong or is that the result that I am supposed to get?
I'm baffled here. Try restarting your PC, maybe it'll help
No, it's not. Did you download the resource archive from the main post in Project Release thread or somewhere else? Or have you unpacked\repacked the downloaded archive?
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