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[LIST] Best Oblivion Mods (post your mod list)

Submitted by thermador on

Besides our Morroblivion mod of course, here is my personal list of best oblivion mods:

Overhauls:

  • Oscuro's Oblivion Overhaul (OOO) - you could place this under the realism category too.  Pretty much essential.
  • Mart's Monster Mod (MMM) - with the compatibility for OOO of course, gotta have those monsters! Plus, it is very configurable and has many ESP files so you can set it up just how you want it.
  • Common Oblivion (COBL) - addes lots of items, kind of essential for a good Real Hunger experience.  Also includes TNR, a great race / class / birthsign rebalance, and other optional bits.
  • No, I don't use FCOM ;-)

Interface:

  • DARNified UI - once you get used to it, you'll wonder how you lived without it - I used to use BTMod, which is great too.
  • A Takes All - just like Fallout 3, pressing the "A" key takes everything in a container
  • Toggleable Quantity Prompt - makes it easier to deal with multiple items when buying/selling/dropping etc.

Gameplay:

Realism:

Companions:

Graphics and Textures:

Mod Lists:

 


 

Figured we should have a thread where people can post their favorite mods - please keep it organized, and include links.  Otherwise, don't post :)

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Last edited by thermador on 24 Jun 2012 - 08:10.

Deadly Reflex! Makes combat a lot more realistic and way more fun. Gotta love doing the "300" slow motion jump to then slice off someone's head :)

Deadly Reflex 5.0 works fine with Morroblivion.

Deadly Reflex

I also install Oblivion Mod Manager everytime I install Oblivion. Makes organizing mods easy, and "omods" are freaking sweet! As I don't have 40+ mods, Oblivion Mod Manager works great for me.

Oblivion Mod Manager

I don't know if this counts as a mod, but I just got Oblivion working on the Mac Smile This is going to be really handy for me since I spend most of the time on the Mac side to get work done. Also, I can use Garageband to edit the audio files, although Audacity is pretty awesome.

 

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Hi, is there a list of mods for vanilla Oblivion that work with Morroblivion?? If not then I have the time to make one ;). Specifically I'm interested in LAME and RBP, and a few others, such as nGCD and Progress. I'm fairly sure the latter should work.

By the way, I'm Ali! Worked on the MERP project for a while before I got too busy in RL, but I may have some time to help out here :).

This comment has been moved here.

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Lol that's an interesting coincidence; I just joined to ask around if there were any mods from vanilla Morrowind that work with Morroblivion. I'm assuming they do, but being new to this I don't quite understand how they'd work- whether Morrowind mod textures would stick out like big ugly sore thumbs; that sort of thing.

Anyway I managed to install Morroblivion on my own (NOT like the last time I tried it in 2009) so I figure I'm doing well. Didn't want to ask my question yet but now that you brought up something similar I think I'll throw my hat in too. :)

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Whilst being new to this, from my general modding experience I think it's quite highly unlikely that many (or any) mods would work from vanilla Morrowind, because they are all dependant on a (missing) master file that is Morrowind.esm, which isn't present here. At they very least they would need either automated (or manual) editing/transferring to make it work.

Mods for Oblivion however, are more likely to work, as the Oblivion.esm is still present, and gameplay changing mods such as LAME and RBP, and Supreme Magicka, whilst not having integration to the vendors etc, should still work (in that they add new spells the players and NPCs can use).

Obviously I'm new here so I could be completely wrong, but this is my gut feeling/instinct.

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Oh right, of course. The Morrowind master esm. That makes perfect sense; I hadn't thought of that. Given that logic I'd think you're right and it seems that Oblivion mods would be a lot more likely.

I'm not yet quite used to the idea of Morrowind being its own "mod" within Oblivion rather than its own little side-game (with its own rules and internal logic) running alongside.

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Actually, the maker of Morroblivion - Galdrielle - managed to convert some Tamriel Rebuilt maps successfully over to Morroblivion. And I tried porting some of the mods which I use and they work fine.

And yes, I would love to see the spell effects from Supreme Magicka to be in Morroblivion!

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Maybe just some dwelling mods for me. :)

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You can port over any Morrowind mod and make it work with the latest release. The Balmora Underwater house can be yours!

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Oh wow, that sounds awesome.

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Any Morrowind mod (well, within fair reason, obviously)? You've messed with several and they all worked?

Crap, I need to go dig up my hard drive that has all my mods on it, then...

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Morrowind Mod conversion is incomplete, problematic and scarcely tested\documented.

Only cells, items, statics and NPCs will convert (no races, scripts, quests, creatures, animated objects etc.) and even those will be merged with a new converted "morrowind_ob.esm" file that would be incompatible with the current project ...

I don't know which mods EnvyDeveloper converted or how, but the only way to make a converted morrowind mod compatible wth the current project would be to edit the converted morrowind_ob.esm in TES4edit and to remove all records from it except for your mod.

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Why not just start with a blank .esp, or temporarily rename one of the Morrowind_Ob.esm to something else, and duplicate it, then just "clean" the mod in TES4EDIT, by removind IDM (Identical to master) records. That would probably be easiest yes??

Or just merge it with an empty Morrowind_Ob.esm, but this is less likely to work.

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"I don't know which mods EnvyDeveloper converted or how, but the only way to make a converted morrowind mod compatible wth the current project would be to edit the converted morrowind_ob.esm in TES4edit and to remove all records from it except for your mod."

I remembered hearing that I had to do that when I saw a thread about converting Fort Firemoth. I only converted Emma's Laura Craft and Morgana mods since there is less work to do on that compared to the big epic mods out there. Had too much time on my hands...

So, I'm trying to convert Ashes of Apocalypse but the converter crashes when it's converting the books and NPCs.

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I am using LAME, FCOM, Better Cities, ULs and a ton of vanilla Oblivion mods, all playing nice with Morroblivion.

I can post a Load order if you are interested later today.

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Merged threads... hopefully you guys will edit your earlier posts and put up an actual LIST like I did... :P

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I love this Thermador! This would be a great way to learn about good mods and such.

I downloaded your A takes all and your Stealth overhaul.

There are a ton of mods that I love. These are some of them:

 

Havestable Ingrediants

Marked Containers

Better Music

Better Cities

Elsweyr

 

Midas Magic

Enhanced Hotkeys

Unique Landscapes

Companion Share and Recruit

Tamriel Heightmaps

Themed Loading Screens

Quote Loading Screens

Darnified UI (I hear that Todd Howard agrees with you Thermador. Perhaps I should try BT)

Dynamic Map

Map Marker Overhaul

Yup, those are the big ones. ;)

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Alluring potion bottles.

Ancient Towers

Elswyer

Kvatch rebuilt

MMM

Waalx Animals and creatures and also all other Waalx files including realswords

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I'll get round to it eventually ;).

But I'm specifally wondering about mods that require little or no editing to make them work with Morroblivion. FCOM and MMM and BC and such all only affect Cyrodiil, so whilst you can run them along side, for those of us that like the lore/only want to play Morrowind and not go to Cyrodiil, it would be nice to add a list.

I'll edit my first post as soon as I have time/find mods that work, but out of the box DarN definitely works, and I'm going to try installing Progress and nGCD and check to see if they work :D

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Haha @ Anithinks, You crazy man. :D

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Is there any good vampire mods? I've only been a vampire once... but thats like back in 2006-2007 (before i bought this on the PC)

If you guys do kow about a good vampire mod... please let me know! :)

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Co-op Oblivion has reached beta stage!

I found this and became instantly elated, watch the video and help them debug this so we can play two player oblivion! :D

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Playable Mods for Oblivion been downloading for 3 years.
Have 300Gig in .rar,.zip,.7z and .iso formats..
Morrowind only ever found 30gig of big mods worth playing.
With Comments..

Most ever set up in game in was 2010 game Directory 74Gig.
You Started in Oblivion as normal Shivering Isles all Downloadable
Content,ElsweyrAnequina,Valenwood Improved upto Hammerfell across
to Skyrim Rebuilt,them down to SoVvm That was the External Game..
Internal i had Adash german english translatinn had not come out
Wife is a office worker can type real quick even on german Keyboard
Replayed when English SubTitles was Released..
Ended up 1600 Quest by time you Finished playing Player could not be
Built any more..
Mods to Play that People miss out on..
Orden Des Dracken German Took me 3 Months to Translate 380 Books to
Start the Dialog Quest Entrys Scripts i did to a text Documents..
Heart of the Dead...Underworld..Winfall..Midas..Kvatch 2008-2009 Ver
Jurassika..Frostcrag Rebuilt so you get Avalon quests..Waalx Animals
Makes a vast inprovment to Oblivion..Dwemer_Skyship..MMM,Eagles reach
Five Blind Mice..Unnessary Violence..Fort Akatosh..Solace..Battlespire
Shergorath Otherworld..Tears of the fiend..Cronicls of Reeb..Stirk..
Tamreil Rebuilt_Antedilvian_Secret..3Werewolves_the_curse_of_Hircine
000_133 2008..Friend downloaded this for me did not have net at time
Order of the virtuous Blood expanded..Fcom..Farleum 500mb compressed
was never completed..TheElderCouncil Temple of TheOne..Dragon_Invasion
Haunted house BetaV1.5..Adventures_Guild..Artefacts ot the Ancestors
Arcane_rising..ATROPA..Return_of_the_Shadows..The_Gate_of_Haraldur
Chrilden_of_RourKen was never Finished..Dalls_inheritance..Hell_on_Earth
1.1gig Dragon Captions Resources..Revenants_in_Oblivion..armageddon..
Beyond the realms of Death..BlackMarsh..Blades of Ankewan..Ivellon
Dwarves of the Mountain..Hammerfell Eastern Grasslands..Malevolent
Skull Bearer..Sutch_Sutch_Rebuilt..Telvannian Towers in Cyrodiil
The Ayleid Steps..The Hole..The Lost Spires..Tos_Prelude
Fight for Castle RavenPride..AncientTowers..Kill_Sam_Ott_the_Begining
Araenya 1..Araenya 2..Ardah..Cybiades..Original Dune Released 2007
Took a lot to find this on the Net Looks good a couple errors never
Completed Around 4 time the size of Morrowing..Emerald_Isle..Mausoleum
MooCow ShadowHold..Silgrad Towers..Stros_Mkai..The Forgotten_Realm
The Kingdom of Shadow..The_Sundered_Keep..Gates_to_Aesgaard 1..
Gates_to_Aesgaard 2..The lost province of Zedar..Thorlak..Ubanga
A_Brave-old_World..DukeCity it was Differentonly put on to play with
NSX 500..Loren..Mount_Archon_SE..All_Natural..All CNRP Mod for Guilds
DevilMay_Cry a must ot Have on..StygainHalls..Society_of_the_Atronach
OblivFall..Oblivion_XP..Mannimarco_Resurrection..The lost Chapter
Xekef for SI..ThelifeofSirBalin..City-of_Olvusulthia..ExecutionerSaga
Boss_Fight__Giant_Problem a waste Of the capiablety excuse Spelling
ROM Revised Oblivion Mod Basicly Run by Itself not other Mods
All Dibellas Watch i could Find 500mb Run on clean install
Saphirias Romance EV played in german then again wonce english sub
wer released CONNOT play with Heart of the Dead..Gates to Aesgaard 1,2
Der Order AKT1 adds a new guild to Cyrodiill german bit awarked in german
Andoran_Axis found there site in 2010 downloaded desktop pictures for the
New Oblivion new ai,landscape,mechanics all round total conversion
Bit strange January 2012 program stopped Now being ported to SkyCrap
Has ZenMax logo at bottom of Page My son While playing SkyCrap was surprised
He found my Desktop pictures Bit Strange another let Down for Oblivion
Cyralia..All Visible when Distant..Overlord in Oblivion..

Could Keep typing a few more 100 lines we move on..

Total Conversions For Oblivion..

Nehrim Played 2 times in German
English Subtitles came Played Again 3time
4 time had learnt enough in Tes4edit Put players Armor in and weapons
Still died a lot Did make it a lot more fun to play to the End before thy
went to SkyCrap Quest sections were getting a Bit Mindless Still played

OWC New Demension this is Quit a experence thy Stoped doing Patches for it
Shadow of Carrdinal a lot work to figure out 23gig download un packs to 64gig
Middle Earth 1.4gig never finished Released went to SkyCrap
Oblivion Final 20gig unpacks to 45gig

To Translate yet
Russian

7Roads Dead Or Alive got full cd
Black Ocean
Paradise Atoll

German

M,Sydjr.'Tales of the Realm Ruun
Adash Vo33

Morrowind

Standard Morrowind,Tribunal,Bloodmoon,600mb service packs
Morrowind_BB..Morrowind_new_Animations..Morrowind_deus_eX_Steampunkish
Sildrad_towers..TR1,TR2,TR3 have not played tr3 vet wife did said Quest
are a let down compared to tr1,tr2..Morrowind_2011

Total Conversion for Morrowind

Arktwend...Myar_arnatha

 

 

 

 

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One of my favorite mods when I used to play Oblivion was the Tamriel Travelers mod. It added some life to the dead empty world. I also liked it because sometimes when I went dungeon crawling, I would spot another group of adventures killing some bandits or some other form of horror. It made me suddenly feel like I'm not so alone in this scary world!

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Do I really need Shivering Islands to play Morroblivion?

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Do I really need Shivering Islands to play Morroblivion?

Yes

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