Helo everyone,
i was just using the TESCS, working on my mod, when i discovered that opening in the render window some cells like KogoruhnVSVaultSofSAerode or RotheranVSArena or MorvaynSmanor (there are some other, but i did not take note of them) OFTEN but NOT ALWAYS crashes the program; the few times i could open them i noticed that there are some strange artifacts like looooong stretched textures crossing the entire cell. It's logical that there is a connectin between those artifacts and the Construction set crashes, but i could not understand what causes this problem.
Take a look at the above screenshot for examples
[External image][External image]EDIT
Same in MorvaynSManor.
EDIT Same in DagothSUrVSInnerSFacility and KogoruhnVSVaultSofSAerode where, when you move the camera in the render window, i fear, ALWAYS make the CS crash !

#1
Anyone have an idea ? because i think it could be critical: if you inspect the cells i described above (and many others i did not tracked) in the CS through the render window, it crashes, and i don't know if this issue is creating performance or other problems ingame...