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Voice not working (Greetings)

Submitted by Longkong on

Hi,

I just installed Morroblivion and I must say I am impressed! Great work all of you, which made this possible :)

However, I am encountering a problem: The Greeting-Voices won't work. I installed and selected Morroblivion_Conversation.esp (last in load order)

It shows the text, but I can't hear anything. Some "say" things like "Greetings outlander" without sound (which would be a MW greeting, I guess),  some greet me in German with sound!

The latter might be the problem. I own the German Version of Oblivion (I still hate myself not buying the original version, but well..). Could it be, that Oblivion wants to play an German Version of the MW greetings or the Morroblivion_Conversation does have no effect at all in the German-Version?

Thanks for any hints, as I am not a modder :)

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That is very, very weird. The esp seems to be working since you can read the dialogue. What's weird is that it works for me and everyone else. Are the sound files in the right place? Because it sounds like the esp is trying to find the sound files and can't find them.
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Do you have the german version as well? I think, that this might be a problem.

I found the Voice files in: Oblivion\Data\Sound\Voice\Morroblivion Conversation.esp - That is where they should be, I suppose?

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Yeah, that's where it should be.

I don't have the German version. You could be right, that could be the problem, but I still don't understand how that would affect things?

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This may be my fault.  If you downloaded my complete installation v048 or v049, you need to change the name of the folder

from

"\Data\Sounds\Voice\Morrowind Conversation.esp\"

to

"\Data\Sounds\Voice\Morrowind_ob - Conversation.esp\"

so that the name of the folder matches the name of the .esp file


--

In any case, these two names have to match exactly.  So if you have the file:

"\Data\Morroblivion_Conversation.esp"

then the folder should be:

"\Data\Sounds\Voice\Morroblivion_Conversation.esp\"

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No, it's not your fault, at least I don't think so :)

I first installed the complete installation, as of this sound issue, I tried it according to the Installation Guide, therefore the esp is called "Morroblivion_Conversation.esp"

It surly is strange, especially that some chars are actually talking silently.

What does the "Morroblivion_Conversation.esp" do? Would the greetings without it be the Oblivion ones or would they be the Morrowind ones, but without sound?

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The "Morroblivion_Conversation.esp" adds the Morrowind greetings and combat taunts. So that .esp adds in the dialogue lines which will "call" for the corresponding audio file that matches that dialogue line. It looks like it can't find and call the audio files.

Again, Thermador sounds right on this. Whatever your .esp file is named (if it's named Morroblivion_Conversation.esp) make sure the corresponding folder is named the exact same way (in this case, the folder should be named "Morroblivion_Conversation.esp" not "Morroblivion Conversation.esp").

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I did some research and found out the following:

You have to rename the folders inside the Morroblivion Conversation_DV.esp directory to the corresponding German Name.

If anyone wants to reproduce this:

Argonian => Argonier
Breton => Bretone
Dark Elf => Dunkelelf
Dremora stays
High Elf => Hochelf
Imperial => Kaiserlicher
Kahjiit stays
Nord stays
Orc => Ork
Redguard => Rothwardone
Wood Elf => Waldelf

However, in some cases it does not seem to work:

- The guards and several other people in Seyda Neen do not want to talk to me (not even with text)

- The conversation between the NPCs is still in German (therefore the default Oblivion)

- Some NPCs (for example the Nords in Arielles) still talk german (text and voice). So it somehow does not get overwritten.

Thanks for your help until now, do you have any suggestions for those new problems? :)

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Nice find! That definitely would change the file path, so the esp wouldn't be able to find the audio files.

If you can, get the Construction Set and check something out for me, since I don't have the German version:

So when you open the Construction Set up, go to "File" --> "Data..."

In the pop-up, tick "Morrowind_ob.esm" and "Morroblivion Conversation.esp" and then click the "OK" button.

Another small window will pop up. Just click "Ok" or "Yes".

Then click:

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So when you see the file path and file name, go in your Oblivion Data folder and see if you can actually find that file.

 

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Hello to everyone!! First of all, thanks for all the hard work you are doing!!

I've just installed morroblivion and it seems to work (seems just because I've played with it for no more than 5 minutes!), the only thing that is not completely working is dialogues...

My problem is very similar to that of Longkong, so I can hear phrases like "greetings" and staffs like that (but not from every race) but when I talk with an NPC I can't hear anything (but the subtitles work!).

About the installation, I followed every step I found in the "installation instructions topic" (https://tesrenewal.com/forums/oblivion/morroblivion-mod-releases/8114) but when I open the Voice folder at C:\Games\Oblivion\Data\Sound\Voice I have only 2 subfolders, namely Oblivion.esm and Unofficial Oblivion Patch.esp. Moreover, in both these 2 folders I can find a subfolder for each race, but it seems that some races are missing. The subfolder I can find are as follows:

Argonian, Breton, Dremora, High Elf, Imperial, Nord, Redgard

I think this is the reason why I can hear "greetings" only from those races, when I can't hear anything at all from the Kahjiit for examples. But still can't hear anything from any race during a conversation (the only exception is for the very first guy into the boat and the old man, during the class and zodiac sign selection)!

Another thing to say is that I have an Italian version of Oblivion, so normally every dialogue is in English but the subtitles are in Italian. Finally, I am using an Italian patch for Morrowind (so when I play with Morrowind the dialogues are still in English but subtitles are in Italian), but when playing with Morroblivion the subtitles are in English, so I don't think this aspect is important...

This is my actual situation so, if anybody here is able to help me, it will be great!!

Thanks again for all your great work!! :)

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Have you downloaded and installed one of the Voiced Dialog add-ons from this list? https://tesrenewal.com/forums/morroblivion/mods/2031
If you haven't installed them, then you will only hear what was in the original Morrowind (which was only greetings).  Play your original Morrowind installation and see if you get a similar experience.  If what you hear spoken there is similar to what you've heard in Morroblivion, then everything is working as it should with the base installation.

Regarding the missing \Data\Sound\Voice subfolder, you don't see the Morroblivion_ob.esm subfolder because the base installation sound files are all packaged into BSAs.

Hope this helps!

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Tanks for your advice!

I tried to install those add-ons, but it still doesn't work...I also tried to play with the original Morrowind and, after several error warnings, I found that the situation was similar to that of Morroblivion.

At present, in the \Data\Sound\Voice folder, I have 4 subfolder, namely "Morrowind_ob - Conversation.esp", "Morrowind_ob.esm", "Oblivion.esm" and "Unofficial Oblivion Patch.esp". Each one of these subfolder includes subfolders like "argonian", "breton" and so on...

I really don't know where is the problem, but for each try the situation seems to be exactly the same :(

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I may be misunderstanding your situation, but it sounds like everything is working fine if the voiced dialog in Morroblivion are similar to what you hear in Morrowind.  Please remember that the base Morroblivion package does not create voiced dialog which did not already exist in the original Morrowind.  The Morroblivion voiced dialog add-ons to which I previously linked will only add a limited number of voices for some of the main NPCs.  If you are interested in generic greetings, try out this new post for generic voiced greetings.
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