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Video: Bethesda's mod ideas for Skyrim

Submitted by thermador on

You guys should peep this video, amazing stuff coming out of Bethesda for Skyrim.

http://www.youtube.com/watch?v=uFXJu9S7zNc

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That is everything I would ever want in Skyrim. Bethesda release that now!

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@thermador

I see that some of the stuf thats been discussed here and at the Nexus is showing up in Bethesda's revelations. 

Tracks in the snow - (source - me in a topic on this site)
Changing Seasons - (source - someone here)
Build your own house - ((source - someone at the Nexus. can't remember who)

Are a few I can think of right away.  Should we ask for compensation for the great ideas?

 

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That video made my day.

And Bethesda is definitly 'listening' to the community.... And I'm starting to think that's a good thing, not a bad one. 

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Nice. :D

ps. I had no idea bigfoot played videogames, let alone was a member of Morroblivion. That's pretty cool. :D 

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Yeah, just saw that video. Spears! We definitely need that one! Also love the changing seasons mod they showed! How about that giant mud crab?! I would have pooped myself if I was playing and that popped up in a quest :D

 

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Some stuff can be made, heck some more basic variants are already avaliable on the Skyrim steam workshop... I really wished they brought them out, yeah the spears, giant mudcrabs and the werebear?

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Remember what you have seen in the video are mods created by Bethesda members. They probably did not alter the Skyrim.exe ( Game Engine / CS ) in any way.

 

That means the spear fighting is just an altered version of a current weapon type already present in game.

 

Just like with Oblivion for with I made a crossbow mod. I could easily have created new animations for crossbow shooting, but without a crossbow “weapon type” it will remain impossible to make it a new weapon type that can be used without overwriting a current type like bow animations.

That’s why my crossbow mod for oblivion still uses bow animations.

 

 

 

 

 

 

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Note that this isn't true - Bethesda's video is not of mods created using the creation kit, but things the development teams created with a week of free reign - inside the engine.  Some of the changes certainly don't require changes to the executable, but many do.  If you have experience working in professional gaming, you can pretty much pick out which changes were made by people with specific titles (eg, an engine programmer did feature X, a designer did feature Y, animator made feature Z, etc).  And generally the ones made by programmers would require additions to the engine.

So it's not like the mod community could go and implement all those same changes using just the creation kit.  If Bethesda really does release some of these in future patches, then we might have an easier time of it.  As it is, the closest we could get for some things would be hacking with SKYE, which is nowhere near the point of making that easy to do.

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The video shows unavailable. Anyone else have a link?

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