These are various fixes for meshes in Morroblivion, mostly for collision and UV maps.
Example screenshots:
Knife
Table
Bar
Ship
Gondola
What I can't show on screenshots is that it also assigns proper Havok materials to meshes, so wooden objects now sound like wood when you walk on them.
Of course, it doesn't cover all the meshes, just the ones I noticed so far.

Thank you so much! This was