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Question for MORROBLIVION modders!

Submitted by thedarkprince on

Hi guys, while you are brainstorming around morroskyblivion I am not good as you are with anything so Im making what I can do better, just random worldspace creation and design. I wanted to recreate a 4E Dagon Fel (nothing BIG cause Im already on a big project myself, recreating GOTHIC 1 from pyranha bytes). What Im asking is permission to use your morroblivion assets (the shacks for dunmers particularly) and I would appreciate a mini-tutorial on "how to" import those models (which I cant seem to be able to find) into the skyrim game so that I can start working on Dagon Fel.

PS: If you will ever be intersted in the work Im doing you can check skyrimnexus.com and search in the forums for GOTHIC, Valley of Mines - The Colony, or you can go to vomteam.wordpress.com!

Thanks in advance buddies! 

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Last edited by grumpycat on 14 Mar 2014 - 21:40.

The assets belong to Bethesda and people are not allowed to use them in mods for oblivion or skyrim. If you want to remodel Dagon fel, google the oblivion Sheogorad Forsaken isles mod. You will have dwemer ruins, velothi tombs, azura coast region flora and so on. It should have the shacks as well.
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Thank you a lot! But, friendly asking, could you tutorialize me on how to import those models from being oblivion\morrowind to skyrim models? Cause I only need statics and I figure its easier than importing an armor, right?

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Sorry, I don't know much about modelling...
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Wel its a very simple proces, all you need is a Skyrim .NIF importer / exporter for tool you plan on using to do your moddeling work with.

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