I thought it might be a good idea to compile a list of creatures so we can work on them (i've covered only Morrowind Vanilla, i think we should make Vvardenfell working before we move on to Mournhold or Solstheim):
By default the converter replaces the following creatures with their Oblivion versions:
Flame atronach flame
Frost atronach frost
Storm atronach storm
bonewalker
skeleton
mudcrab
daedroth
dremora
ancestor_ghost
clannfear
scamp
Bonewalker_Greater
slaughterfish
Rat
dremora_lord
skeletons (no wizard or archer?)
The following creatures are remade (have meshes included in the converter package)
centurion spider
guar
golden saint*
hunger*
(* note that these two can also be replaced by their Shivering Isles version)
For the Following creatures, mods are available that have remade versions:
-Ash Ghoul
-Ash Slave
-Ash Zombie
-Ash Vampire
^^^ All are added by this mod:
http://www.tesnexus.com/downloads/file.php?id=21821
The mod is made for Morroblivion and we have permission to do anything with it as long as it is for morroblivion. The mod by default adds them to the Red mountain leveled list and does not replace "fixed creatures" ... this might be corrected using the converter ini (needs testing).
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- Dagoth Ur
http://www.tesnexus.com/downloads/file.php?id=22715
This mod has both a dagoth Ur creature (retex Xivilia?) and a Dagoth ur Mask (which can be worn by an ash vampire to make Dagoth Ur). Haven't got a response from the authour regarding permission but the mod is fairly light and we can make a 'dependent plugin' which adds the creature or the mask to an ash vampire.
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- Vivec
http://www.tesnexus.com/downloads/file.php?id=14932
The mod adds a vivec race. We need to optimize his face, add shoulder armor and add a floating/meditation animation to him. We have permission to do anything with it as long as credit is given, though it might need a little work or even a replacement since it is dependent on a body bod which not everyone would like.
I'll add that vivec should be fairly easy to remake from scratch.
We just need a normal elf with the skin retexed so his one half is golden like a chimer and the other half is the colour of Dark Elf Skin.
For the armor, get a human chest mesh (possibly from the ebony cuirass) and retex it to match the skin colour, then use nifscope to add pauldrons (seperate would be nice, make one side Bonemold or Indoril and the other side chitin). Save this as the armor mesh and make vivec wear it as the cuirass. Finally add a bald hairstyle and a floating idle animation and you have a vivec ready to go :p
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- Kwama Forager
http://www.tesnexus.com/downloads/file.php?id=31621
^ Silgrad Tower has made a Kwama Forager for which John117 has obtained permission for us to use. The link above has the extracted Kwama Forager.
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Finally, the part that needs work: No mods are available which have the following creatures as far as I know, please do tell if you find or make any.
Scrib
Kwama Worker
Kwama Warrior
Kwama Queen
Shalk
Alit
Kagouti
Bull Netch
Betty Netch
Cliff racer
Nix Hound
Water Dreugh
Ogrim
Winged Twilight
Ascended Sleeper
Corpus Stalker
Lame Corpus
Centurion Sphere
Steam Centurion
Yagrum Bagarn
Bonelord
Dwarven Spectre
(*note: SoVvM Project has some of these creatures but they are not really that good, for example the corpus stalker is a retex argonian and ogrim is a retex ogre, however their winged twilight is good).
Last edited by Hashmi1 on 13 May 2010 - 02:34.

About the kwama i was