Hi,
I've only started playing Morroblivion (with a new character (redguard - so I guess he's about average height), don't know if that matters). I downloaded it yesterday evening (around midnight CET - GMT+1) so I reckon I got the latest version, think it's v055.
Anyway, I didn't spend much time in Seyda Neen and haven't noticed any issues there but after my first visit to Balmora I've noticed that on some (well, about the half of all I've tested) stairways first step is too high to get on it by walking or running. Here's the list of the houses I that have this issue:
- Bookseller, entrace
- Hlaalu Manor, lower entrance
- Fine Clothier, entrance
- Dura gra-Bol's house, entrance
- East Guard Tower
- Yorar Helas' House, entrance (but only left part of the first step)
- Austius Hanotepelus' House, both entrance and stairs to the 2nd floor
- South Bridge, both sides
- Council Club, entrance (only right part of the first step)
- Stairs from the river to the Council Club entrance, only the first step at the riverside
- Silt Strider, both ground stairways (I think I forgot to test the upper stairs)
- Tsiya's house, entrance
- Karlirali's House, entrance and stairs leading to 2nd floor
These are only exteriors, since I think the ground is level in interiors so there shouldn't be any problems with that.
Also, I've noticed that Ra'viir's shop and Razor Hole are locked all the time (both doors - as far as I remember only 2nd floor entrances were locked).
I apologize for any misspelings of the names.
Will let you know if I find anything else,
Cheers!
-Skoda

#1
Yeah that is a problem I've noticed a lot. Thanks for the bug report and the list, it should have been on here long ago.
Marking this critical because it causes a lot of problems with AI and pathfinding, as well as just annoying the player.
What we need someone to do is just add a step at the bottom - ideally a flat piece of stone that matches the original steps.
For some of them, the terrain height will have to be adjusted instead, such as the curved stairs in Ald Ruhn. All of this can be done in the construction set. I have tried it however, but I am not good enough at manipulating objects, finding the right objects, and adjusting terrain to create anything that looks good.