I felt that my character needed some unique armor to wear after being recognized as the Nerevarine, so I created a custom piece from the various armors found in themythofanst's wonderful Vvardenfell Imports mod and the addon mod as well. These mods are REQUIRED for a very few untouched textures (the belt daggers and pouches).
Here is the male version:
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/MaleVersion1.jpg
The female version:
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/FemaleVersion.jpg
An outdoors lighting shot:
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/MaleVersion2.jpg
The mesh is based on the Indoril armor set (since this is the Great House Nerevar belonged to... and because it's my favorite armor ;) ) and some of the elements of the Bonemold Champion armor from Vvardenfell Imports.
The pauldrons have the image of Nerevar upon them instead of the Tribunal emblem. The hanging cards at the sides feature 'Azura' in Daedric letters.
The chest bears three badges, one for each of the Great Houses the Nerevarine is Hortator of:
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/BoobsUhIMeanBadges.jpg
The helmet bears Azura's moon and star as well as some tribal markings. I chose a combination of gold and silver tones because the silver matches some elements of the armor and resembles a hood, whereas the face and ears are gold hue to reflect the Chimer origins of Nerevar. It also contrasts nicely, in my opinion :)
Normal 0 MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman";}
INSTALLATION
Copy all files in the Data directory of the zip file into the Oblivion game
directory. Overwrite when it asks you to, nothing you already have will be
replaced.
Activate the mod in your load order. It only needs to be loaded after Morrowind_ob - Conversation.esp
Normal 0 MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman";}
NEW IN VERSION 4.0: The armor is finally available IG with the included mod! SPOILER: The mod changes Vivec’s dialog to award the player this set of armor along with Wraithguard. The script auto detects your armor proficiency and gives you either the heavy or light version based on your current highest skill.
Light armor version stats are around those of Oblivion elven armor.
Heavy armor version stats are around those of Oblivion ebony armor.
The gold value of the armor is equal to the value of High Indoril armor.
NEW IN VERSION 3.0: I realized that the Nerevarine needs to wear the Wraithguard guantlet in part of the Main Quest, so I've separated the gauntlets. There's a wearable set of matching Nerevarine gauntlets to wear when not wearing Wraithguard.
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/WearableWithWraithguard.jpg
MANY THANKS to themythofanst and the modders he borrowed his textures and armor from (I believe Cryo was the original Ordinator Armor author) for making this possible!
MANY THANKS also to Dave B for helping troubleshoot the issues with Version 1.0 and for suggesting the better color combinations that I've used for Version 3.0!
Normal 0 MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman";}
MANY THANKS to Thermador of Morroblivion.com for his suggestions on how to add the armor IG!!
Download Link: http://www.mediafire.com/?xqm33n1tvcxib5w
Best regards,
Jessica
Old Version
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/NerevarineArmorFront.jpg
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/NerevarineArmorBack.jpg
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/NerevarineArmorChest.jpg
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/NerevarineArmorShoulder.jpg
The chest bears a gem with a small Azura's Star as well as three small versions of Nerevar's Shrine.
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/NerevarineHelmetFront.jpg
http://i147.photobucket.com/albums/r312/AsteriaSennall/Projects/NerevarineHelmetSide.jpg
IMPORTANT: I'm sharing the meshes and textures as a resource because I ran into a huge issue that I'm unable to resolve at this time. I added the armor into my game last night and launched the game three times to test out the in-game look in different lighting. Then I went to bed. This morning I woke up and tried launching the same saves and now every time my game crashes when I try to wear the armor. I've tried restarting and loading the game five different times and it's crashed every single time.
I have no idea why and am hoping someone more experienced will be able to take a look at the files, test it out and see what could be causing this. It's a shame for all the work I've put into it to go to waste, so hopefully someone can give me some tips to fix this. :'(
If I can resolve this issue then I plan to create a mod that will add the armor to the game in a lore-friendly manner. I was thinking to script it so that the player receives it as a boon from Azura after becoming the Nerevarine and Hortator.

Behavior Confirmed