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Bloodmoon Solstheim

Submitted by roxon_55 on
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Light Stands Pillars.gif 109.65 KB

This lights in Barrow,Tomb,Caverns the light is in Pillar not on Pillar just Locations..

Eddard Barrow..
Bloodskal Barrow..
Kelsedolk Barrow..
Skogsdrake Barrow..
ValbrandR Barrow..
Frosselmane Barrow..
Himmelhost Barrow..
Gandrung Caverns..
Stormpfund Barrow..
Lukesturm Barrow..
Connorflenge Barrow..
Glenschul's Tomb.. When you leave Glenschul's you come out door, your are traped an Invisible wall you have to Tcl to get through

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Last edited by morroblivion-admin on 27 Jan 2014 - 18:08.

I'll be fixing this issue since I'm going through both expansions. :)
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The lights problem was due to the fact that they were not redirected to any meshes.

The tomb issue was due to the doormarker being put inside an outside rock.

http://www.filedropper.com/eastempirecompany

PS. I'm doing everything all in one plugin file so there are more fixes on there. I've fixed those issues but if for some reason, there are still problems, just post on here and I'll re-open it for you :)

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Downloaded file have putin my game just now SORRY did not notice you had closed post THANKS will go back up to Solstheim blade Master can wait he does not need checking..

You got the Barrels flying at Raven Rock..

Dont no is Engar Ice-Mane ment to have no clothes on..

THANKS..

 

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Kolbjorn Barrow this is 1 of 2 that work did have enough prain power to get you a number this time Torchstand in this Barrow 01F0971A..

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Putin a couple extra this light in torchstand seem to be sideways..

found 2 the stands work correctly

 

Eddard Barrow..Still incorrect..
Bloodskal Barrow..Still Incorrect..
Kelsedolk Barrow..Still Incorrect..
Skogsdrake Barrow..Still Incorrect..
ValbrandR Barrow..Still Incorrect..
Frosselmane Barrow..Still Incorrect..
Himmelhost Barrow..Still Incorrect..
Gandrung Caverns..Still Incorrect..
Stormpfund Barrow..Still Incorrect..
Lukesturm Barrow..Still Incorrect..
Connorflenge Barrow..Still Incorrect..
Varstaad Caves..Incorrect


Glenschul's Tomb..Still Incorrect..Lighting..
You come back out door fixed do not need tcl.. to get out


Kolbjorn Barrow..Correct..Pillar Number 01F0971A.
Jolgeirr Barrow..Correct..

Baro Egnatius 01F0073A Wanders in a Endless loop around 15-20 paces then teleports back to where he started then he does it again endlessly..

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The Ritual of Trees Activates it self when you get in a certain area of the Trees, if you keep going and end up where the SEEDS need to be planted Quest ask you do you wish to plant the Seeds took picture where Quest come up..

Thanks..

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I was not doing anything in Solshteim i was playing around with Modified version of AK-Bloodmoom Creatures  done by ICE with Ashlander,was doing it on V054 put it back on had no Spriggans,Red Wolf,zzTusked BristleBack some 1 did not put in spawn points all up and working,only running on AutoSave, is why i was in all Places on Map,,Critters need work 6 critters to 8 NPC pore npc Did not stand a chance only stood back and watched..

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Would you like the number of these location Markers Points around 6-8 in Solstheim

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I will fix the main quest issues and spawnpoints when I will debug the main quest. Still have to fix up Raven rock and Baro Egnatius doesn't have a script on him yet. I have noticed the markers and I will make them invisible. I'm glad the door marker is no longer getting you stuck. :) I will go and manually put the fires in the torch stands in each barrow.
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And please keep the bug reports coming - I will highly appreciate it. :)
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Tcl through the ice to get to doors used Unlock when needed..

Acouple more on Torchstands..

GyldenHul Barrow..

Tombs of Skaalara..

HrothMunds Barrow..

 

Caslte karstaag Throne Room no lighting at..

Castle Karstaag Banquet hall no lighting..

Caverns out to Ocean will need torch all the way..Had to go in Backway Quest related Sea entrance does not come and it is not where was in Morrowind..Running around Solstheim poor old Ingmar keeps getting killed

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Minor ones Geilir Mumblings Dwelling 2 Floating candles..

01F0915D..01F09158..

 

Wooden Barrel in Ulfgar the Unending Dwelling around a Fiffth of the Barrel of the Ground..01F0A108

 

If i get Tree Numbers Can you see how far they are of the Ground in Construction Set..

Wayne..

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Are scrawney_weedy looking wolves comming back to Solstheim orin only going to be fat ones that are in Oblivion..

Wayne

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This is doing The Patchwork Airship

Go to Hrothmund's barrow Click on Door (Fur Rug) you are asked a Question Answer Question The come Up

You spoke the Truth and Won the Game (and the Rest)

On the way into the Barrow This comes Up Again (Pic Below)

You Pick up Necklace and Leave Go out door and this comes up again

(You Spoke the Truth and Won the Game ((and the Rest)) for some reason Quest is Doubling up.

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Corrected  Lights\Stands in Above Barrows\Tombs\Caverns

Addon

Any chance could you Check another shimmer in Frostmoth Armory  Door going to the Out Side World,

Cell = 0148052E,  Stat 010C004A , 01F07069 = At -512

Cell = 0148052E,  Stat 010C004A , 01F0706C = At -512

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A_Light-Stands_Solstheim.esp (external) 24.87 KB

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http://www.mediafire.com/?te8a5n7zp88v3pg

 

Wall A_linement,Could be Meshes Error.

01F07508 = Part_A_01 is 1 side of the Wall ,,Part_A_02 Pic is the Other side of the Wall.

01F0743D = Part_B_01 is 1 side of wall,,Part_B_02 Pic is the Other. are  Internal Walls.

01F074DF is other Pic is an External Wall

 

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New file covering Light Stands had missed 1 Barrow ,Corrections in Fort Frostmoth, Caves and Barrows around Island,all Internal.

No Corrections in Raven Rock and minium in Skaal Village till Quest work is Completed to allow for Change.

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Roxon's fixes were merged in v060.

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