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Converting Skyblivion/Oblivirim NPCS [On hold]

Submitted by Mehh on


S k y b l i v i o n/O b l i v i r i m  N P C   C O N V E R S I O N


 

Current list:



Argonian male - 68                                 Assigned: jamman

Breton male - 165

Dark Elf male - 115

Dark Seducer male - 12

Dremora male - 100

Golden Saint male - 11

High Elf male - 126                                Completed: andynev1

Imperial male - 750

Khajiit male - 58                               

Nord male - 131                                Assigned: andynev1

Orc male - 80                                    Completed: andynev1

Redguard male - 84

Sheograth male - 3

Vampirerace male - 2

Wood Elf male - 76

Argonian Female - 43

Breton Female - 101

Dark Elf female - 70

Dark Seducer female - 75

Golden Saint female - 52

High Elf female - 83

Imperial female - 135

Khajiit female - 37                                   Completed: andynev1

Nord female - 43

Orc female - 27

Redguard female - 51

Vampirerace female - 1

Wood Elf female - 57

I figured since a few people are working on Skyblivion/Oblivirim I'd post this for the future.

Note: Oblivirim/Skyblivion's master file is quite big and can take up to 10 to 20 minutes to open in CK(yes, I said 10 to 20 minutes). I suggest loading Skyrim.esm alone in the CK first, and when the CK has loaded Skyrim.esm, try opening Skyrim.esm and Oblivion_sk.esm together.

Note: Video tutorial for fixing the face bug.

MOONCAT'S NPC TUTORIAL:

Here's a breakdown of the sections of the Skyrim Actor window, along with my suggested actions:

Basic Info (Left-hand side):

ID: The ID of the NPC. Follow the ID naming conventions we established.
Name: Name of the NPC.
Short Name: Name that appears in subtitles. Leaving it blank will display the NPC's full name.

Flags:

Is CharGen Face Preset: Leave unchecked
Essential: Keep same as Morroblivion NPC
Protected: Only PC can kill this NPC. Leave unchecked for now?
Respawn: Keep same as Morroblivion NPC
Unique: If NPC is unique (named NPC, as opposed to a respawning bandit), check this.
Summonable: If NPC is a summon.
Is Ghost: If NPC is a ghost.
Invulnerable: If NPC should be invincible.
Doesn't Bleed: Leave unchecked (unless NPC is a robot or something?)
Simple Actor: Leave unchecked
Doesn't affect Stealth Meter: Leave unchecked

Traits Tab

Instructions needs to be updated

Stats

Do we want to fill this out later? We still need to figure out what Skyrim classes correspond to Morrowind classes.

Factions, Relationships, Keywords

Skip for now.

AI Data

Fill out according to the NPC you have and the info here.  In Oblivion, an Aggression of 5 or lower is equal to 0 in Skyrim.  Leave the Aggro Radius Behavior box unchecked.  Remember to pick an appropriate Combat Style.

AI Packages - Attack Data

Skip for now. Most of this can't be fixed up until we have more items/spells/etc. finished.

Character Gen Parts

Make your NPC pretty.

 

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Last edited by Mehh on 5 Feb 2013 - 14:07.

I think that they look greatwink

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Hey I don't really know what to do with generic npcs like Marauder Boss etc.. I just done the main Npcs for each of the Races, Here are all the races I have done so far with Nord Males http://www.mediafire.com/?jd9xf7q7a5wq1i3

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Hey guys, I just had a great idea.

Do you think someone experienced with models could convert over the Oblivion hairstyles?  I've seen mods on the Nexus that have done just that, except with modded Oblivion hairstyles, so I know that it is possible.  That way the NPCs would look much more similar to their Oblivion counterparts.

Any thoughts?

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Shadow

Hey guys, I just had a great idea.

Do you think someone experienced with models could convert over the Oblivion hairstyles?  I've seen mods on the Nexus that have done just that, except with modded Oblivion hairstyles, so I know that it is possible.  That way the NPCs would look much more similar to their Oblivion counterparts.

Any thoughts?

 

Just remember, there's a risk of getting banned if you contact someone on the Nexus regarding this project.  It does sound like a good idea though.

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Well, I wasn't suggesting that we get someone else to do it.  I was just using the Nexus as an example showing that it can be done.  Actually now I really kind of want to see some of those hairstyles in Skyrim.  I bet they look a lot better with the much improved Skyrim faces.

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I only converted the main npcs for the races I have done so far. I am currently converting the generic npcs for the races and when I finish that I will start Dark Elf Females :))

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But, shouldn't you wait for the hair to be converted over.....

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