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EnvyDeveloper
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[MERGED] East empire company

Since debugging BM and tribunal quests haven't been done yet, I decided to do this :D

First, I'm going through the East empire company quests. They're mostly in the CS but playing through the storyline made me see a lot of unsightly bugs.

Progress: Quests 1-6 are fully debugged. Left to do:

-Stock certificate topic does come up but claims that the player has already sold the certificate.

-The tomb lights have been redirected to their meshes but most are not positioned correctly. Also, fixed the Glydenschul Tomb door marker and moved it so you won't get stuck when you get out.

-All dialogue will need to be chopped up into smaller responses.

-The Colony Update script still needs work.

I suggest playing the storyline for real - once me and roxon are confident that the storyline virtually has no bugs and it is fully playable. Until then, feel free to test and give me feedback. :)

Edited by: qwertyasdfgh on 12/28/2013 - 13:13
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Hooray!  THANK YOU for

Hooray!  THANK YOU for working on Bloodmoon.  Seriously.  Thanks.

There's no set date for v056, so please just do what you can.

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Bloodmoon

The Bloodmoon Quest line was completely finished all the way through by the Queen of the Ashlands.

It just has not been debugged yet, and I ran out of steam before I got there.

So, debugging Bloodmoon would probably be the easiest thing to do.

EnvyDeveloper
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I thought that she did only
I thought that she did only the Main Quest and not the East empire company quest line - however I already saw the quests in the CS. Tribunal will be harder as I have to convert the fabricants and Sotha Sil activators manually. Should be doable as I have Hashmi's creature conversion tutorial. :) Unless they have morphs...
EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
Dave B
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Queen of the Ashlands
The Queen of the Ashlands has done far more than tha Main Quest. As far as I am concerned, the Queen of the Ashlands is the one person most singularly responsible for the modern iteration of Morroblivion getting off the ground. I would not have started this project without knowing that the Queen of the Ashlands had finished the Entire Main Quest. Morroblivion is nothing without the Morrowind Main Quest. The Queen of the Ashlands: * Created Placeholders for Every Single Quest in Morrowind, Bloodmoon, and Tribunal * Created items and magic that were needed for quests, including Most of the unique items * Main Quest * Fighters' Guild * Mages' Guild * Thieves' Guild * Tribunal Tempal * Imperial Cult * Imperial Legion * Bloodmoon Main Quest (Not debugged) * ALL Miscellaneous Quests in the Game, including Bloodmoon and Tribunal.
EnvyDeveloper
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Main post updated.

Main post updated.

EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
EnvyDeveloper
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Main post updated.
Main post updated.
Clint
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Great work envy! I think I'm

Great work envy! I think I'm going to have to bust out Morroblivion again here soon :)

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Thank you, Clint! I'm
Thank you, Clint! :) I'm planning in the nearest future to expand on the voiced conversation plug in you made to include Bloodmoon and Tribunal voices too.
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Oh heck yeah, that sounds

Oh heck yeah, that sounds awesome! Plus, if I remember correctly, there are a few lines of spoken dialogue the main guys have (the commander of the fort, the business guy, and the head guy at raven rock).

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I'm planning in the nearest

I'm planning in the nearest future to expand on the voiced conversation plug in

If you're going to modify the original Morrowind_ob - Conversation.esp please send me a PM.

Ice
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Keep up the good work,

Keep up the good work, EnvyDeveloper!

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Thank you very much, Ice!
Thank you very much, Ice! :D
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Disloyalty

Quest  0101C64C fbmwTR07Guard

Dislotalty Among the Guards

Have worked all Quest to get to here no Problems at Quest Stage

((lvulen lrano made a special point of telling me to tell Aleri Aren about my Hlaalu Connections.He also made a special point of My NOT telling Tienius Delitian)) so go Speak with Aleri Aren,,,Nothing come up in her Dialog to do with Quest Reloaded 3 times Did Quest Same Nothing Comes at this stage.

Forced the Stage Quest went on to Complete.

Did 0101C64D fbmwTR08Hlaalu,,Evidence of Conspiracy,,

Did 0101C64E fbmwTR09 Muckraking Journalist paid 3000 Quest completed,,

Speak with the Queen  Barenziah Did not Think to was on Next Page

Barenzaih Said about Speaking with Plitinius mero so we go to Plitinius no where to Be Found Did not think to use move to We Left it Alone

Did 0101C65B fbmwTRKillGoblins

The Goblin Army   Completed,,

Doing 0101C655 fbmwTRShrineDead

Talking to Fedris Hler to finish on The Goblin Army Quest He does not Direct you to Talk to Archcannon Gavis Drin,,

So we Know to go there Because we are Reading Quest of uesp.net Wiki

Do not create errors if follow by Book.

Go see Archcannon Gavis Drin Get Quest The Shrine of the Dead Not paying Attention Go kill Every thing to Get to Shrine Come Back and there is no Priest Urevel Dulni have done 2 times will try again

 

No Priest in the room Before i got Quest or after

JB.
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Thank you for your hard work!

Thank you for your hard work!

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Thank you I admit that

Thank you :)

I admit that progress has been slow. It will hopefully pick up again in the new year.

And Wayne, thanks for the Tribunal bug reports. I will get to them after I finish debugging everything that has got to do with Solstheim. :)

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Priest

Took risk Put 01260AC0 in Game Quest Finished Correctly Continuing on

Got Blessed Spear Fedris Hler has setup next Quest

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Mournhold 1

This is easer to do than typing a 5kbit .txt here with Pictures and take up less Space Remember to Read .txt and look at Pictures as You Go,,

Reference are in .txt File,,

Thanks

Wayne

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Trees

Trees that all it is,, that are not on ground some are ctting it close but could still see the bottom is not on ground,,will do more on Bloodmoon

EnvyDeveloper
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Are you using the tree

Are you using the tree replacer?

roxon_55
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Replacer

No standard in Trees Can upload a Couple Pic If Needed

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Main post updated. @roxon_55

Main post updated.

@roxon_55 Thank you for the bug reports. :)

The IDs are fine for me at the moment.

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Thank you!

Thank you all so much for all of your hard work!

EnvyDeveloper
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Than you

Thank you :)

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Trees

Is this an error in the Trees there are lot of this Kind of Tree with this in Them some at Different Heights

Will rerun the whole of Soltheim North to South have done East to West around 20 to 30 Paces apart don't think i have missed to many Hope These Help

Wayne

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Trees Plus

This is the last of the Trees i could Find,,

Raven Rock Door has not got a Rock at Back,,

I put Marker Numbers and Door Numders in to,,

Last a Plague Bear with a Bad Limp his animation does not hold on his Left front Foot..

While running around have seen 3 Bears stuck in animations Going in Circles standing on the 1 Spot did get clip,, This is the smalliest i could get ((Bear Limp.gif))animated gif

Sorry about gif i did not expect it to open

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Rebellion

Has anything been done with the Rebellion Quest for V056

EnvyDeveloper
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No, only the first East

No, only the first East empire company quest. A few more have been debugged but I didn't touch any other quest lines.

I'm aiming to get some of the bugs done and probably all the East Empire storyline in time for v057.

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Rebellion

Thanks worked my way through to where you have ask Antonius Nuncius about dry Fort nothing comes up in his dialog

Thanks

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Bloodmoon main quest will be

Bloodmoon main quest will be debugged after east empire. :)

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Dark Brotherhood

This is another Tribunal when you get there is Dark Brotherhood Armor the Boots have Issues,Cuirass Looses Arms,Gauntlets Loose 1 Hand I did not find these i just pickup and sell Grand son plays games had to wear armor has the Same Issues on Almalexia race dont worry about the Bare Hind..

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Hmmm... I can do placement

Hmmm...

I can do placement and quest fixes and possibly maybe an animation fix but armor fixing is beyond my realm of knowledge. I will try to fix the armor but I cannot guarantee that it will work. Qwertyasdgh has more knowledge on clothes fixing than I do, I'm afraid.

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Hmmm

That's ok It's posted give it time it will get looked at when people get time to fit in with all the other's will be awhile before you get to Tribunal,,

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The first 6 quests have been

The first 6 quests have been debugged and merged in v057. Problem is that the draugr were not set up properly.

Also doing more general fixes such as aligning the Ghostgate tower of dusk.

Edit: I now increased the draugr's aggression and made Apronia Alfena essential. They now properly show up in-game. In the meantime, in v057, the draugr have bonewalkers as placeholders at the moment.

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Raven Rock

A vast improvement to Raven Rock, the iTEM in RED is 01F00828 with 2 Scrolls have dilevered 3 workers on way back to see Falco,,Had number wrong

Got silt Stryder to Balmora stoped in at South wall got Directions to Caius seen Caius, picked up an AirShip on way came straight here

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Oh, I completely forgot about

Oh, I completely forgot about that editormarker. I need to hide it in the snow :)

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A Wife's Retribution

While running around Looking for Ebony plus going to Airship pop in and out Caves Did

A Wife's Retribution Quest was not out of the way all stage worked had to taunt Sigvatr the Strong,, Left picture full size so it can be Read..

More to Hide in Snow 01F01ACD,01F01FDA,01F01AEF,01F01FD9,01F01AEC,01F0161D

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Thank you, Wayne. I will hide

Thank you, Wayne. I will hide them in the snow.

I haven't touched the misc quests yet

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You're doing a great job!

You're doing a great job!

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Thank you I do admit that

Thank you :)

I do admit that the dialogue responses are too long so I will split them up in smaller chunks like it was done with the other quests. 

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Lights

Look this up in CSE 01F091A3 TombLight

Position                                                Rotation                       

510.6493                                                   0.0    

-3664.7112                                                0.0   

-74.1280                                                319.9831

In Glenschul's Tomb so Used TES4Edit and changed the Rotation to

                                                                  0.0

                                                                 90.0

                                                                 90.0

only did Glenshul's Tomb All Lights, started game went Glenschul's Tomb all Smoke going to Roof Flames are Little big for Stand will be putting Original .esm Back hope it Helps

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Yes, I do need to fix the

Yes, I do need to fix the tomb lights too. :)

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Sad Seer

Sad Seer Quest Completed didnt have any Problems

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