This is a [WIP] Thread discussing my 4E cyrodiil mod.
What is in the mod so far:
new assets [External image][External image]
[External image][External image]
more unique and interesting landscape:[External image]
^note some of these pictures are kinda old. It looks a lot better now. :)
Castles:
Cheydinhal:[External image]
Skingrad:[External image]
chorrol:
[External image][External image]
Imperial City:[External image]
Better Cities:[External image][External image][External image][External image][External image][External image]Weather:
overcast
[External image]Rain:[External image]
275 spells(so far) Overhauled spell system(including the ability to upgrade spells). Air and Earth spells. Earth spells absorb lightning spell but move (much) slower. Air spell extinguish fire spells and mover pretty fast and can knock down enemies but do little damage
Spell creation( it would take a very long time to explain, maybe later)
Solar and Lunar spell. they're much harder to find and learn but the don't have the weaknesses of their fire and ice/water equivalents.
New enchantments and staffs as well.
I recreated SB's under market mod
What's planed:
Time travel based quests. let's say the dovahkiin is in a dungeon and he comes up to a bridge that's lifted. yada yada yada time spell. anyway you then go back in time and play as the here of kvatch and lower the bridge in the past. Then in the future the bridge is lowered. stuff like that keep you changing time lines and what not. There are also time anomalies that allow the dovahkiin to alter the past.
I also might make a town or something called "mir corrup" It's mentioned in Morrowind, Oblvion and Skyrim but it's never seen... weird.
Before you ask, yes, I am doing a 4th era Morrowind too, but it's far less complete.
The Third picture (the wind mill one) is more accurate to the ingame appearance. I used the skyrim print screen function rather then the usually way.
What I must do before a beta release:
Finish city detailing (make current cities better along with finishing Sutch).Finish landscape detail (make all the landscapes of cyrodiil better and more unique). populate Cyrodiil (just need to place npc and enemies in cyrodiil).Clutter city interiors. Combine the 4E esp into the custom 4E esm.
Also If anyone has any suggestions please say what you have in mind.

It's looking good so far
It's looking good so far Supreme. :)