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Worth Looking At

Submitted by roxon_55 on
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At Indoranyon Worshipper 0181BDAB and Daedroth 0181BDAA are under the building

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Last edited by morroblivion-admin on 27 Jan 2014 - 18:07.

Doing Fighters Guild Quests Could not Find Eydis Fire-Eye so Followed Quest Marker which Points at here,Just a Little Awkward to finish Quest went to Her.

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Forgot Pic

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roxon_55

This is in Akulakhan's Chamber Player got Stuck on invisible Block when going to go across bridge to get to Heart of Lorkhan had to jump to get onto Bridge.

Second is on Other side of Bridge  near Heart of Lorkhan Player Falls Through Bridge.

http://www.mediafire.com/?bc5ymm1h55un05u

 

This out Morroblivion Complete installation Akulakhnn's chamber before you go across Bridge

the player has to Jump to get over what is in the way

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This is the other Side of Bridge Right on the, in Front of the Heart Player has all ready Sank through the Bridge

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got a few more. Don't know how to post inline images so I'll attach them

Area you can fall through on lower level of Vivec Foreign Quarter (level where Jobasha is) between the entrance facing the stilt strider and the half wall at the edge.

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Guess it's automatic.

Got some more falling torches. Here at the entrance to Baldas Demenvanni's summoning room

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And here at the exit from Wolverine Hall

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And, similar to the stair issue, the "Mouths" can't get back up on their platforms after they leave them for the first time.

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Selvil Sareloth Silt Stryder operator at Balmora Keeps going unconscious

when he goes straight up the steps he gets stuck walks of the step onto the edge to get up after awhile with falling of he goes unconscious..

when he walks up on angle he can walk up

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This is an Odd 1 does not happen every time Player get stuck on steps at Sadrith Mora when going back to Fort on Bottom step,,Turn around and leave and come back then Player can get up the Steps

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Dothiel 018419C8 in Saturan is not quite where an NPC should be

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19th of Frost Fall i Finished Destroy Dagoth Ur Quest when Daedra Lord Azura Spoke to Player and the Blight Gone..

Sun's Dusk 22 Back to Red Mountain to Do a Delivery for the Fighters Guild Come Down from Ald'Velothi, Levitate across Ghost Fence that is Still There, did not get Far, We have Blight Storms Back again  

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Silt Stryder steps at Suran on second level player has to jump to get up the steps

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Lanterns at Pelagiad on Uulernil:Armorer Shop,,Mebestien Ence:Trader Shop are hanging up when you get there stand and watch they fall

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At the end of the Main Quest in Morrowind after talking to Azura the Ghost Fence was Removed is it Left in Morroblivion for a Reason

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Frost Atronach at Ashalmimilkala Shrine has a little bit of trouble attacking player

Platform seems solid spwan point could be to low

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Chest in Hidden Arena 0183B2FC not quire on the ground

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A Crate in Zaintirari to high of ground bottles half way through crate

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Urn is in Telvanni Plaza 01872230 to high

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Every now and then you still get the local fan club that will follow you around town only in

Ald'ruhn normanly the same 1s each time

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This is at Sadrith Mora Telvanni Council House when you first come in Door from out side world Ref 01852C3C has a bad habit of Crashing on door going In or Out

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This is Telvanni Mages

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This is at Tel Mora at

Elegnan Clothier 0182B453

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This is the worst step in Sadrith Mora, NPC line up then after awhile they wander off

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Ragash gar-shuzgub NPC 01802EB4 in Gnisis, Arvs-Drelen is Stuch in an End Less loop Standing on bed, Doing House Telvanni:  Baladas Demnevanni Quest  was there in V055 still stuck in same loop

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This happened the third time i went in front Door at Gnisis,Arvs-Drelen, Torches do there normal Trick

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Vivec Mages Guild the steps up to where Flacassia Fauseius stands for travel

Bottom Step seem to be hollow all NPC turn after 11,15 seconds then go up steps

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Fixed the Ghostgate Tower of Dusk gap.

I'm looking at the other issues and figuring out what I can do :)

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Thanks EnvDeveloper

Will be doing a full clean Installation in the Morning to get rid of some Errors in ended up with in Cyrodiil

Created by Clintmich,and Oldwolf have sorted out All Textures Problems have files waiting to go

THANKS

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This is (Dreams of a Lost House) came up in Cyrodiil at Aberwin Manor,Did go back By Boat to get to Cyrodiil

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This is in (The Rat in the Pot) in Ald'ruhn,in Lirielle Stoine inventory,,NPC 01260022

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Do not Know if this is ment to have a Map Marker

Andrethi Ancestral Tomb South--East of Hlormaren

0182DC48 ==REFR 01828E1B  ==CELL 014800D0

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This is for Above No Map Marker on Map

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This is the Spawn Point At Akimates Grotto,The Spawn point is in The Water Inside a Rock

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This is the Rock Player is Inside of 0183D7A1

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Maline Masolaude in Ebonheart, running in Oblivion Begger Mode

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Holamyan Monastery  NPC  Felayn Andral has as Blank Scroll

Scroll of Elevram's Sty

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Wooden Barrel in Khuul Traders 

Wooden Barrel   01818ED5

Khuul  traders has  Chest 01853459   not on Floor

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Kogoruhn Waterway Hovering Barrels 6,Pic is

0184D503,,,0185D504,,,0185D505,,,

0185D510,,,0185D511,,,0185D50E

 

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Okay, thats A LOT of bug reports. I'm gonna start from page 2:

posts 51-52: Dunno why that happened. Everything looks alright in the editor
53-54: Can't reproduce. Bridge worked fine for me.
55: Can't reproduce
56-57: The only way to stop torches from falling is to replace them with static versions, but then player won't be able to take them.
58: Don't know how to fix without ruining the interior layout :)
59-61: Can't reproduce
62: I think that's a known issue (due to the limitations of weather system in Oblivion)
63: Again, can't reproduce. I noticed that you're playing a character with height noticeably lower than default. This might be the cause of your issues with stairs.
64: Havok issue. Same as with torches.
65: force-field is part of the mesh. There's no way of disabling the force-field without also disabling all the pylons.
67-69: Fixed
70: NPC names would be useful
71-73: Seen this. Not sure how to fix.
74: I'll try to fix Telvanni stairs by altering the meshes
80: Not sure what the problem is.
81: Are you talking about <Missing Name> item? It's not from Morroblivion.
82-83: Added map marker
84-85: By 'spawn point' you meant the fast travel marker, right? I moved it to a more appropriate location
86: I'm not going to install Bink Player just for this. Can you explain what's wrong?
87: This scroll had 'Blind' effect in Morrowind. I replaced it with 'Silence' for now. If I ever figure out how to script something like Blind effect, I'll update it.
88-89: Fixed
 

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Thanks Qwertyasdfgh

58 I was Running Balthazar's Fixes cause it fixed a couple Others Mouths do not seem to Teleport back on to Platform.

 

70 will get name next time it Happens

71,72 Did not happen till game Crashed going out Door Re_Loaded save i had done inside Telvanni House Flag was Stupid

73 Did not happen till Game Crashes Comming out Elegnan Clothiers Re_Loaded Auto Save when I went in Got Clothing come out Flag was going like Pic.

75 NPC 01802EB4 did get of Bed after a while

80 went to Sleep in House in Cyrodiil, No sooner pressed Rest Sleep Broken with Dreams of a Lost House come up,then Darkbrother Hood from Morrowind Attacked Player,Player did go Back to Cyrodiil via Boat.

81 will go through Mods in our listing to see what could Cause this.

 

86 Will go Back to Maline Masolaude will Write it all down

Will go back and look at others.

Thanks.

 

 

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Reviewing page 2:

2: fixed
3: sorta fixed. I added some boulders to cover the empty space
5: Hopefully fixed
6: duplicate?
7: same fix as #2
8: needs mesh editing. I'll postpone this for now
9: fixed
10: fixed
11-12: kagouti in my game work fine
13: fixed
14: been fixed since v057
15: fixed Buckmoth. Will fix Pelagiad in future updates.
16: integrated Balthazar21's fix
20-21: I'll need to update grass mod before I can fix this.
22: torch havok again
23-24: again, don't want to break grass mod
25: it's not spawnpoints, it's auto-generated pathgrid nodes. Extremely hard to track down them all.
26: Known issue. Fix is rather complicated
27: fixed. Also fixed corresponding quest.
28-29: Already answered
30-32: Grass is controlled by optional mods, eloth's or mine
33: fixed
35: fixed
36: fixed (I think)
37: fixed
40: can't find it
41: not from Morroblivion
42-50: either can't find it or already known

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Thanks for the Fixes will be Looking forward to V058

This lot are done out Thermador complete installation, Dren Plantation when you come up from water way up to Plantation, comming up the steps 1 section has No First step you have to step up to the second step

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When you do Trade Mission to Zainab Quest

From Toredus Talanian  NPC 01844AFF in Master Aryon Tower in Tel Vos.

When you finish Quest he gives you ( Amulet of Levitation ) Amulet does not do anything

and has no Enchment on it.

morrowind_0b-UCWUS is running in here game

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Fixed the Dren Plantation stairs

Amulet of Levitating is covered by UCWUS, look for conflict in your load order

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My Stuff UP, When i Upgated files In Thermador Complete Installation for Morroblivion-Clothing Galore,morrowind_ob-Conversations and morrowind_ob-UCWUS,,

Deleted 1s after extracting Looks like i did not put Upgrade in for UCWUS,,FIXED no Problem

Thanks.

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Disarming Traps have tried to disarm Trap on Door to Hidden Arena it Keeps Crashing Game you have to ( ctrl,alt,delete ) to get out the lockup.

Have tried it on Thermador Complete Installation same as above crashes game

Have tried it on 3 computers with Morroblivion installed

Have Bent Probe plus Journeyman Probe in inventory

Did not work for wife with Master Probe,It  is theonly door in game i have ever tried to Disarm

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Yeah, I get crashes when choosing to disarm the trap as well. Not on that specific door but a door in a tomb which I don't remember the name.

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Yeah, disarming traps instantly crashes the game for me too. I looked at the scripts before, but they are kinda complicated and it's hard for me to debug.

The only solution I can offer is to re-write trap scripts from scratch.

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Re_Akalakhan's Chamber could not find anything in Game useing Refscope, Removed Refscope put on Form ID Finder.

So started Changing Meshes morro\i\inUdagothUbridge.nif 01830428.

Found 1 ODD Bridge in ( Additional Support Files 1 ) it Offset the Bridge to where Player is Standing in Mid Air and Player will Fall of the Other End.

Picture N01 is in Nifscope it line up Perfect in it ( Framework,,Cradle ) i do not Know what you Call it..

Picture N02 Show where it Put the Bridge in Game, Player Would have to Jump on to Bridge

Picture N03 For some Reason the Bridge has Been Pulled out of the (Framework,Cradle) with a Gap on 1 End Bridge Sticking out the Other End of the ( Framework,Cradle )

Could the Morroblivon Additional Support Files 1 Mesh be the Correct 1 for the Game with Incorrect Spec in Game

Pictures went to Next Page

 

 

 

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