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Telvanni architecture

Submitted by Smerk on

Hello everyone I'm going to be working on the Telvanni architecture and I wanted to know what you guys want. In either case I will stick the basic concept for the morrowind models but if I do it like the dragonborn sytle then it will have more roots and a more difined look to the main structures. I'll post pictures when I get back on to my original computer.

Skyrim architecture

[External image] and here's morrowind architecture [External image]

(This is a very crewd example of morrowind architecture but I actually haven't really downloaded skywind yet and I was using what I got from the team) What do you guys think?

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Last edited by grumpycat on 14 Mar 2014 - 17:42.

The Dragonborn architecture is very similar to Morrowind.  There is no need for a vote.  It simply makes use of the much larger Skyrim polygon budget.  What I would suggest you do, is take inventory of the Skyrim models, and edit them as needed to work correctly in Skywind, and then just create any further models based on the Dragonborn architecture.

Same goes for a lot of stuff in Dragonborn actually.  Though, the Redoran stuff will definitely need more work than the Telvanni.

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will do. :)

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