So I recently installed the Morroblivion mod alongside my other mods. I installed all the prerequisites (elys, latest version of obse and the unofficial oblivion patch) I also downloaded and installed the morroblivion esm. The issue is when I now run oblivion via OBSE it instantly crashes everytime, not sure if it my load order or there is a bad conflict somewhere. Some help would be greatly appreciated! Here is my load order:
Oblivion.esm
Morrowind_ob.esm
Jog_X_Mod.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
Mart's Monster Mod for OOO.esm
CyrodiilUpgradeResourcePack.esm
Kvatch Rebuilt.esm
CURP_Controller.esm
Unofficial Oblivion Patch.esp
UOPS Additional Changes.esp
UOP Vampire Aging & Face Fix.esp
DLCShiveringIsles.esp
Streamline 3.1.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
PTArtifacts.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Dangerous_Traps.esp
OOO-Deadly_Combat.esp
Mart's Monster Mod.esp
Mart's Monster Mod for OOO.esp
Mart's Monster Mod - Shivering Isles.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
Mart's Monster Mod - Diverse Imperial Armor.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Durability & Damage.esp
Mart's Monster Mod for OOO - LessReaversInGates.esp
Mart's Monster Mod - Safer Roads.esp
Mart's Monster Mod for OOO - NoReaversInGates.esp
Mart's Monster Mod - Spawn Rates - Reduced Reduced.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - More Passive Wildlife.esp
Mart's Monster Mod - City Defences.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Friendlier Factions OOO.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp
Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp
Mart's Monster Mod - Diverse Wisp and VASE Addon.esp
Mart's Monster Mod - Diverse Creatures Expansion.esp
Mart's Monster Mod - RadiantAITweaks.esp
Mart's Monster Mod - Mummies.esp
Morrowind_ob - MorrowOblivion Eloth Landscape & Grass for v033.esp
Morrowind_ob - Morroblivion_Chargen_And_Transport_Mod_v10.esp
Morrowind_ob - MorroblivionTreeReplacer.esp
Morrowind_ob - Morroblivion Maps.esp
Morrowind_ob - ClothingReplacer.esp
Morrowind_ob - MorroblivionWater.esp
Morrowind_ob - Faction Relationships.esp
Morrowind_ob - Conversation.esp
Voice Overs V002.esp
Kvatch Rebuilt.esp
Malevolent.esp
TheElderCouncil.esp
TheElderCouncil_TempleOfTheOne.esp
TEC_4ERA_Dialog_Filter.esp
thievery.esp
VHBloodlines 1.2.esp
DLCfrostcrag.esp
Knights.esp
Mart's Monster Mod - Knights.esp
Mart's Monster Mod for OOO - Knights .esp
Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
TOTF.esp
TOTF Delayer.esp
RTT.esp
Blood&Mud.esp
The Lost Spires.esp
Morroblivion Conversation - The Lost Spires Patch.esp
Origin of the Mages Guild.esp
TheNecromancer.esp
MannimarcoComplete.esp
Origin of the Mages Guild OOO Patch.esp
DarkBrotherhoodChronicles.esp
ReclaimSancreTor.esp
AK- Morroblivion in Tamriel.esp
CUO_Chorrol.esp
CUO_Leyawiin.esp
FightersGuildContracts.esp
Bag of Holding.esp
Better Dungeons.esp
SunderedKeep.esp
CUO_Dwemer.esp
CUO_FightersGuildContracts_SAFE.esp
CUO_MerchantsGuild_SAFE.esp
CUO_MerchantUpdate_SAFE.esp
CUO_NewFactionDialog_SAFE.esp
CUO_BadGuy_Specific_Loot_DIRTY.esp
CUO_UnleveledGuards&Legioneers_DIRTY.esp
SkipTutorialv3.esp
bgBalancingEVCore.esp
Mart's Monster Mod - Resized Races.esp
bgMagicEV.esp
bgMagicEVAddEnVar.esp
bgMagicEVPaperChase.esp
bgBalancingEVOptionalFCOMAdditions.esp
bgBalancingEVLAMEAddition.esp
bgIntegrationEV.esp
bgMagicLightningbolt.esp
Morroblivion - Voiced Daedric Lords.esp
Morroblivion - Dremoras.esp
Morrowind_ob - Silt Striders.esp
Morrowind_ob - UCWUS.esp
Yes, I am running from OBSE,
Yes, I am running from OBSE, here is my new load order:
Oblivion.esm
Morrowind_ob.esm
Jog_X_Mod.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
Mart's Monster Mod for OOO.esm
CyrodiilUpgradeResourcePack.esm
Kvatch Rebuilt.esm
CURP_Controller.esm
Unofficial Oblivion Patch.esp
Morrowind_ob - UCWUS.esp
Morrowind_ob - MorroblivionWater.esp
Morrowind_ob - MorroblivionTreeReplacer.esp
Morrowind_ob - MorrowOblivion Eloth Landscape & Grass for v033.esp
Morrowind_ob - ClothingReplacer.esp
Morrowind_ob - Faction Relationships.esp
Morrowind_ob - Conversation.esp
Morrowind_ob - Silt Striders.esp
Morrowind_ob - Morroblivion Maps.esp
Morrowind_ob - Morroblivion_Chargen_And_Transport_Mod_v10.esp
UOPS Additional Changes.esp
DLCShiveringIsles.esp
UOP Vampire Aging & Face Fix.esp
Streamline 3.1.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
PTArtifacts.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Dangerous_Traps.esp
OOO-Deadly_Combat.esp
Mart's Monster Mod.esp
Mart's Monster Mod for OOO.esp
Mart's Monster Mod - Shivering Isles.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
Mart's Monster Mod - Diverse Imperial Armor.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Durability & Damage.esp
Mart's Monster Mod for OOO - LessReaversInGates.esp
Mart's Monster Mod - Safer Roads.esp
Mart's Monster Mod for OOO - NoReaversInGates.esp
Mart's Monster Mod - Spawn Rates - Reduced Reduced.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - More Passive Wildlife.esp
Mart's Monster Mod - City Defences.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Friendlier Factions OOO.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp
Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp
Mart's Monster Mod - Diverse Wisp and VASE Addon.esp
Mart's Monster Mod - Diverse Creatures Expansion.esp
Mart's Monster Mod - RadiantAITweaks.esp
Mart's Monster Mod - Mummies.esp
Voice Overs V002.esp
Kvatch Rebuilt.esp
Malevolent.esp
TheElderCouncil.esp
TheElderCouncil_TempleOfTheOne.esp
TEC_4ERA_Dialog_Filter.esp
thievery.esp
VHBloodlines 1.2.esp
DLCfrostcrag.esp
Knights.esp
Mart's Monster Mod - Knights.esp
Mart's Monster Mod for OOO - Knights .esp
Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
TOTF.esp
TOTF Delayer.esp
RTT.esp
Blood&Mud.esp
The Lost Spires.esp
Morroblivion Conversation - The Lost Spires Patch.esp
Origin of the Mages Guild.esp
TheNecromancer.esp
MannimarcoComplete.esp
Origin of the Mages Guild OOO Patch.esp
DarkBrotherhoodChronicles.esp
ReclaimSancreTor.esp
CUO_Chorrol.esp
CUO_Leyawiin.esp
FightersGuildContracts.esp
Bag of Holding.esp
Better Dungeons.esp
SunderedKeep.esp
CUO_Dwemer.esp
CUO_FightersGuildContracts_SAFE.esp
CUO_MerchantsGuild_SAFE.esp
CUO_MerchantUpdate_SAFE.esp
CUO_NewFactionDialog_SAFE.esp
CUO_BadGuy_Specific_Loot_DIRTY.esp
CUO_UnleveledGuards&Legioneers_DIRTY.esp
AK- Morroblivion in Tamriel.esp
SkipTutorialv3.esp
bgBalancingEVCore.esp
Mart's Monster Mod - Resized Races.esp
bgMagicEV.esp
bgMagicEVAddEnVar.esp
bgMagicEVPaperChase.esp
bgBalancingEVOptionalFCOMAdditions.esp
bgBalancingEVLAMEAddition.esp
bgIntegrationEV.esp
bgMagicLightningbolt.esp
Morroblivion - Voiced Daedric Lords.esp
Morroblivion - Dremoras.esp
Still having it instantly crash. Does Morroblivion require a completely clean install? I had all of these mods already working and about 45hrs played in oblivion before discovering an installing Morroblivion mod ontop of this.
Morroblivion - Voiced Daedric
Morroblivion - Voiced Daedric Lords.esp
Morroblivion - Dremoras.esp
those 2 could be moved to just under the morrowind_ob esps.
and have you tried moving all others above the monster mod esp.?
does your oblivion game load ok if you untick the morrowind_ob.esm,?,if so then it might be a corrupted file,or a saved game problem.?
DLCShiveringIsles.esp should be above the morrowind_ob files too,as some of them use it`s assets.
Hmm no, I unticked all
Hmm no, I unticked all morroblivion esm and esp's and oddly it won't start at all now, despite working just fine before installing. I will try to do a completely fresh install of oblivion and all mods. Something has gone very wrong it seems! Thanks for the help, I'll come back if I have any issues after a totally new install.
On second look, before I went
On second look, before I went and deleted Oblivion to do a reinstall, I noticed I still had one morroblivion mod activited, upon deactivating it and making sure no morroblivion mods or esms were activated, oblivion proceeded to run perfectly fine. So the problem must be either a bad install of morroblivion or a poor load order, sigh.
I have discovered that the
I have discovered that the issue was due to not the mod: AK- Morroblivion in Tamriel.esp not being properly installed, all has been tested and fixed!
Glad you got it sorted out
Glad you got it sorted out Ayal,some faults can be hard to find.:)

Your load order is long,but
Your load order is long,but should be ok,try putting all of the morrowind_ob and the morroblivion esps together just above the marts monster mod esp and all of the remaining mods just above the morrowind_ob esp`s,I think that marts monster mod files should be almost last on the list.
Might be a good plan to put all of the monster mod esps together too.?