Okay, I've finally gotten around to doing something I should have done two weeks ago, I've finally made a damn spread sheet to keep our navagation mesh interiors more organized.
The spread sheet works similar to the npc one, you can claim one cell, or 200, it's your choice. Also, if the cell you navmesh doesn't crash, just leave the "Any errors to report" block blank. After you're done your round of navmeshing , just save the esp and post it.
https://docs.google.com/spreadsheet/ccc?key=0Av7hawUyP1pJdHBvQmcyc2Nqc2J4cU9LVkh0MGppOUE#gid=0
This will be the thread we talk about everything navmesh, everyone's favorite subject. Which reminds me, we still need someone to tweak up our exterior navmesh, one man cannot tweak up a whole world, so I figured we could do that by regions.
Here are some links about navmeshing, and what the hell navmeshing is exactly.
http://www.creationkit.com/Bethesda_Tutorial_Navmesh
http://www.creationkit.com/Category:Navmesh
http://forums.bethsoft.com/topic/1463522-navmeshing-exterior-over-crossed-borders/
Also here a video guide on navmeshing by Bethesda(I think some of the other guides on navmeshing are a little better, but eh)
http://www.youtube.com/watch?v=raM9TBZZyQY
If anyone has anything they want me to add to this post, please post it.

letter K
getting there, finally got a couple of easy ones after that underwater cave... now that was a piece of work... I learned more about NavMeshing than I knew before I started!
After that underwater cave, most anything seems easy! It would not have been so hard, except for pathing tests, trying to figure out how to get an NPC to "swim" across a pit and out the other side when the entrance and exit are significantly higher up than the bottom of the pit. Very easy once figured out, very hard to figure out, then I learned all about bad triangles as I had almost 200 errors needing fixed.
Even more fun, 1/3rd of the way through triangle fixing my daughter smacked teh keyboard and hit about 5 different hotkeys including one that made everything on the screen disappear, and changed all my pan and zoom speeds. That was fun, although in the end I got some better settings that are making it easier to work.
-----update and question
I am having an issue with the next cell I am working on. every time I try to generate cover the CK hangs and the windows busy circle keeps going round and round... with "not responding" added to the title bar. should I try redoing the cell in a new esp file? any suggestions for getting past it?
second question, I have a .exp version of my .esp file, no idea where it came from. any thoughts? google was helpless...