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Morrowind Main Quest for Oblivion

Submitted by Poco Loco on

Hey everyone, For those who are interested, I'am making the Morrowind main Quest for morroblivion. You can download it on this site: http://tesnexus.com/downloads/file.php?id=19132 Greetz, Oblivion44

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Last edited by thermador on 4 Oct 2011 - 11:28.

That's something great...gl man, and have fun...I'm so sorry I can't help you out...
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they don't work it crashes to desktop when u start up the game (if u have the mod activated)
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Hey, More people have that problem. I don't know yet why, but I'am trying to find a solution. Greetz
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can u give a ruf estimate of when it might be done?
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Hey, The CTD problem is fixed (for as far as I know), so soon there will be lots of updates and also some type of morrowind creatures will be added in the mod. I'm sorry, but I can't give a estimate of when this is done. It could take a month but it can also take some months to finish the main quest. Greetz, Poco Loco (Oblivion44)
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Hi Poco Loco- That's one ov the things I've missed most from Morrowind, the creatures- more specifically, the Winged Twilights. Thanks very much for making this mod, it means a lot to us fans :)
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By creatures, he probably means just what's needed for the main quest (yagrum bagarn, dagoth gares, etc.) Of course, if he's interested, I've got a nixhound .blend file ready to rig (can't seem to figure it out myself, though) :)
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i hope that one day ,alits will walk and THAT CLIFF RACERS WILL FLY ONCE AGAIN!!
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DEAR GOD, not the cliffracers!
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Vvardenfell Without cliff racers what would that be. a pice of empty land Well not SO MANY cliffracers. a small number I PERSONALY MISS THEM
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When everything goes as planned, whe have fixed the ash creatures and yagrum bagarn for Oblivion in less then a week. So soon (If everything goes well) I will upload a mod which adds creatures of morrowind to (Morr)oblivion, and not only the ones I need for the Main Quest ;). (I will also try to bring back some cliff racers to the game :P). Greetz, Oblivion44
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I miss all the Morrowind creatures.... I think it's a shame that they've been left out. I also object to thr Chitin and ..... especially Ordinator... replacement. I want the original Ordinator armour. I think the new armour is very nice, and very clever and all, but I want the old one back. And I'd like to have all the old Morrowind creatures back... Savant, I'm very interested in your Nix Hound files, but it isn't just the essential files I miss at all, if that was the case I would have said so. I speak good enough English that I should hope an interpreter wouldn't be necessary. I miss wondering around Vvardenfell with things other than silly rats and Guars bothering me. x.
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you miss even those cliffracers
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kinda, yeah.... it's weird, being high on red mountain without them.
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On http://tesnexus.com/downloads/file.php?id=19132, you can download the new update of the morrowind main quest. Version 1.7
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So, how'd you handle those creatures, in this version?
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that sing in at nexus raises my temperature. I just hate that.
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is that error that send you to your desktop fixed? found by starwielder i think... The Hall Of Torque inside of the Dwemer Ruin Velymand, it pops up with an error message that says: "Oblivion has encountered a problem and needs to close. We are sorry for the inconvienence." This is the location of Sunder, one of the locations where the tools of kagrrenac are located. There is no problem with Keening, rest assured.
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Well, you can't really have the main storyline for morrowind in oblivion because IT HAS ALREADY HAPPENED. You can't exaclty have it happening with the emporer dead, plus in oblivion the game lore makes it quite clear that your oblivion character is NOT the Nerevarine. Oh, and speaking of one thing the lore rules out: Cliff Racers (ugh). I do miss the morrowind animals, and they do belong in Vvardenfell (But not in Cyrodil), but the thing is that Juib, the guy you met on the boat, drove the cliff racers from Vvardenfell, and was made a saint for it, for obvious reasons. He later died when Oblivion gates began opening up all over the island, when he was killed by a dremora.
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Well, yeah, that's obvious. Its possible, though, once this mod is done to make a total conversion out of it that takes place in 4E427.
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YOU ARE GOD found your file from a random hopeless google search of "morroblivion quest working?" and found 1.7 omg u are a fricken god! i cant wait to try this, hope it works for me, if the main quest gets finished for morrowind, will you be doing any guilds from morrowind? i always liked them, i wish there was a mass team working on this, if i could find out how to, id love to start converting the random quests over from morrowind to oblivion!
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well i got to morrowind but from the off weird things happened, the guard on the boat had no arms, there was no paper for me to pickup in the census and excise office and the soldier im sposed to talk to about duties, had no clothes on 0_0 it made me lol but is it sposed to do that? anyways im just soo happy im in morrowind haha but when i tried using the tribunal and bloodmoon_ob esps, the game crashed, it only works when i have just morrowind on :S are they not supported yet? ill continue onto balmora and see what else i can find that seems bizzare!
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scratch the bloodmoon n trib not working, theyre a ok but the tribunal main quest crashes game, so ive just gone for trib and blood, still got the problems of the textures etc tho :\
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I have uploaded a mod that adds map markers/clothes to a couple npcs and the missing package for the main quest. I really made this for myself, but I thought whatever. Get it here!
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hi im new to this community but i wana say how excited i am about this mod right here. i mean wow oblivion style wit the morrowind setting wow. in fact i was wondering if theres anything i could help with cuz i actully use a game engine called torque & use blender 3D too. i hav a little expirence in game development. i would love to help & wana know what the general plan is? anywayz GO morroblivion strait up ya know woo woop! :)
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Ideas.....well of course keep everything that made morrowind what it is...but Add a few new things you know. A few new cities wouldnt hurt or guilds. Main Quest? I say take off from where it left off. A cleansing is what im trying to say... There were a few dagoths out there and Ash zombies I think a Main Quest should be like that and a rebuilding of Tamriel of curse with the new cities I mentioned earlier.... with a few new guilds what if the NEW morrowind had its own resemblance of jedi knights, a few ideas
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