Hmm... I wasn't sure about all the music situation of Skyblivion, so I converted the Oblivion Music to the .wav format and made a simple esp to contain the music. It won't play in game because the region and location data has yet to be finalized and I wasn't sure if I should program the location data by region, cell or near by areas. So... yeah, it it won't play in game yet, but it's not that hard to get it to play in game (but it would be time consuming).
Here's the music in WAV. format (you can listen to it out of game or play it in the background while you play):
https://docs.google.com/file/d/0B6duaKBjtnHSTU90ZkhSY0dnSU0/edit
Update:
Here's the esp. You must download this in order for the corrected music to play:
https://docs.google.com/file/d/0B6duaKBjtnHSNlNvcnRyNTYzWkU/edit
For modders: Each region, city and dungeon type has it's own play list making it easier to edit stuff. Exapmle: If I edit the ayleid ruin play list, all aylied ruins will play that music instead of just the one dungeon or every dungeon. all Exterior cells should now have the corrected music (A-Z) and all interiors should play music as well.
edit: this also add location data which might be useful for other things as well.

Thanks man
That's cool, although I don't think you're allowed to share it due to copyright issues. We need to do it ourselves but you can still share the esp, just not the music files.