Updated 12/12/2010
I have finished debugging the Main Quest all the way through, including "Sleepers Awake."
Meeting Caius Cosades
In Morrowind if you are less than 4th level Caius will give you 2000 Drakes and tell you to go get some experience. However, you don't actually have to get it for him to give you the quest. To me that seems like a bug. That bug has been fixed in this version. When Caius tells you to get some experience he really means it!
You must be 4th Level to start the Main Quest.
Defeating Dagoth Ur
The final confrontation with Dagoth Ur and the Heart of Lorkhan is very similar to, but still not perfectly following the way it was in Morrowind. There is still some work left to do and some items that need to be added. Specifically, the animation for the Akulakhan collapsing.
I have had significant difficulty getting the Heart of Lorkhan to hold still. In Oblivion, with the converted Akulakhan mesh, the Heart of Lorkhan simply will not fit under the pipes that are supposed to be drawing it's power to the Akulakhan. It is therefore found in front of the pipes. I'm not a 3D Modeler; there is nothing I can do about that.
The Heart of Lorkhan also recoils when hit, so it is possible to knock it around. I do move it back where it belongs every few seconds, but I absolutely cannot make it hold still; I'm not sure that is possible in Oblivion.
However, shortcomings notwithstanding, the entire sequence is about as good as I can get it.
I have added the encounter with Azura, and simulated her gift of the Ring.
Sleepers Awake
Oblivion is a little touchy about sleeping. Sleeping doesn't always trigger the script, so if you want to do this part of the quest, make sure you sleep for longer periods of time. Sometimes the game notices that you're sleeping after an hour, sometimes it takes three or four. I've found that most of the time sleeping for Four Hours triggers the quest, but not always.
Committing Murder
There are two Stages during the Main Quest where the player must kill one or more NPC's to fulfill Destiny. These NPC's belong to factions that, if killed by the player without provocation, will cause Oblivion to see this as "Murder," wich will of course cause Lucien Lachance to pay you a little visit...
In both cases I have altered the dialog slightly so that it is possible to induce the NPC to attack you first, thereby bypassing Oblivion's definition of "Murder."
Faction Relations
The people of Morrowind really don't like each other very much. However, Oblivion deals with relations differently than Morrowind did, so early attempts at rebuilding this were unsatisfactory.
On my first visit to Urshilaku Camp, Zabamund attacked me on sight and refused to accept my yield. Game Over.
Danso Indules attacked me on sight, and so did the Archcannon and all his Priests, who were then attacked in turn by the Ordinators for assaulting poor innocent me. What a mess.
I have had to tone down the hatred to make the game playable.
Main Quest Stages:
* Stranger in a Strange Land (Chargen)
* Report to Caius Cosades
* Antabolis Informant
* Gra-Muzgob Informant
* Vivec Informants (x 3)
* Zainsubani Informant
* Meet Sul-Matuul
* Sixth House Base
* Corprus Cure
* Mehra Milo and the Lost Prophecies
* Path of the Incarnate
>>> Fourth Trial
* Redoran Hortator
* Hlaalu Hortator
* Telvanni Hortator
>>> Fifth Trial
* Urshilaku Nerevarine
* Ahemmusa Nerevarine
* Zainab Nerevarine
* Erabenimsun Nerevarine
* Hortator and Nerevarine (Meet Vivec)
* The Citadels of the Sixth House
* Defeat Dagoth Ur
* Sleepers Awake
Download Link
See the Main Project Release Thread at: http://morroblivion.com/forums/morroblivion/mods/753
Last edited by Dave B on 16 Dec 2010 - 04:15.

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