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Skymomod replacements

Submitted by Mehh on

Okay, since our rigger is kinda gone, we've decided to go ahead, and use some Skymomod assets for Skywind, just for temporary, until we have our own monsters made.

http://skyrim.nexusmods.com/mods/35631/?
http://skyrim.nexusmods.com/mods/16411//?

What we need you to do, is scour the mod, and help us pick some nice replacements for Skywind, so we can finally rid of those damn rats!

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Last edited by grumpycat on 9 Dec 2013 - 00:11.

Lol, I make this thread, and our rigger comes back. Well, temp replacements won't hurt, so help us find some temp replacements!

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Have we got permission to use them yet? I am still in the process of getting the green light..

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Yes, we've gotten the permission twice.

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Oh well shit! Sweet! Hells yeah I am sick of killing skeevers :) I have been looking over the pictures on his various sites and have compiled a list of what looks cool. Would it be better to go into the mod and try to locate the actual creature or just point to the pics?

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These are not perfect matches but from what I have looked over they seem ok. The scale of some of them will need to be modified. Also the 2 legged weird creatures have all be given 2 more legs :) I know, I know, its not perfect. BUT they are usable and ready to go and sense they all have 4 legs now it still makes sense how they could be related.

 

Ash Creatures:

Ascended Sleeper - Well this sucks, cant find this one!! Need earlier version of SkyMoMod :(

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/cult1.jpg

 

Lame Corpus - rotty

http://static.skyrim.nexusmods.com/mods/images/35631-4-1367686629.jpg

 

Beasts:

Alit - drakess

http://static.skyrim.nexusmods.com/mods/images/35631-2-1367685917.jpg

 

Guar - guar

http://static.skyrim.nexusmods.com/mods/images/35631-3-1367686162.jpg

 

Kagouti - drakealpha

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/ad1.jpg

 

Nix Hound -hellhound

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/heldog.jpg

 

Rat - Not sure if this is in them anywhere :(

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/rat1.jpg

 

Shalk - mod db file (insecto, scorp1)

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/insect.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/scorp.jpg

 

Slaughterfish - mod db file (garg)

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/gar.jpg

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Again not perfect but would be cool...

Daedra:

Clannfear - Cant find either of the examples in the pics :(.. in mod db file trex looks OK

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/clan1.jpg

AND

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/clannfear.jpg

 

Daedroth - I like lizardman the best, dragman pic#2, werecroc in mod db file also looks cool

http://www.moddb.com/mods/skymomod-v12/downloads/lizardman-werewolf-replacer

OR

 

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/dragm1.jpg

 

Dremora -

http://www.moddb.com/mods/skymomod-v12/downloads/xivilai-race-companion

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/xiv1.jpg

 

Hunger - dagon

http://static.skyrim.nexusmods.com/mods/images/35631-3-1367686111.jpg

 

Ogrim - ogre

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/ogre2.jpg

 

Scamp - demonfalm

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/scamp.jpg

 

Winged Twilight - lilith

http://static.skyrim.nexusmods.com/mods/images/35631-1-1367686741.jpg

 

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Flame Atronarch - balrog

http://static.skyrim.nexusmods.com/mods/images/35631-1-1367686446.jpg

 

Frost Atronarch (would need red turned to blue) - draugrwar

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/zerker.1.jpg

 

Kwama:

Queen - arachas, crawler

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/crawler.jpg

OR

http://static.skyrim.nexusmods.com/mods/images/35631-4-1367686212.jpg

 

Kwama Warrior - nek2, nekker, mod db file (thing, brcreeper)

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/brc1.jpg

OR

http://static.skyrim.nexusmods.com/mods/images/35631-5-1367686213.jpg

 

Kwama worker: -durzog

http://static.skyrim.nexusmods.com/mods/images/35631-4-1367686323.jpg

^^Check out the mod db file it has something called parasite. This I think is the best option right now.

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Undead:

Ancestor Ghost- reapo, i5kgrimreaper, dethangel

http://static.skyrim.nexusmods.com/mods/images/35631-5-1367686396.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/dethangl.1.jpg

 

Bonelord - creep

http://static.skyrim.nexusmods.com/mods/images/35631-5-1367686509.jpg

 

Bonewalker - construct

http://static.skyrim.nexusmods.com/mods/images/35631-4-1367686577.jpg

 

Greater Bonewalker - dethgolem

http://static.skyrim.nexusmods.com/mods/images/35631-5-1367686629.jpg

 

 

 

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I have been dreaming about this for awhile and have been coming up with ideas on how to use his stuff until I got back official word from diff people... But sense we have permission already then hot damn can't wait for some new creatures!

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Would people be ok with having more then one type of creature? For instance the Clannfear. The derpy ones could be "Wild Clannfear" or something, and the cooler one could be " Clannfear Warrior" ect..

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Ash Zombie: chainy, zombiex1

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/chny1.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/crispy.jpg

 

Ash Ghoul: witchwraith1

http://static.skyrim.nexusmods.com/mods/images/35631-2-1367686447.jpg

 

Ash Slave: goblin, cant find #2 pic

http://static.skyrim.nexusmods.com/mods/images/35631-1-1367686211.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/draugwarz.jpg

 

Corpus Stalker: Cant find these 2 but maybe I missed them, we need the badass stuff from: http://morroblivion.com/forums/skyrim/skywind-development/3967

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/zomy1.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/zom1.1.jpg

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Ash Vampire: vamplich,

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/vamplich.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/evilwiz.jpg

 

Skeleton: skelboy, draugrmeat

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/skel1.jpg

AND

http://static.skyrim.nexusmods.com/mods/images/35631-1-1367686058.jpg

AND

http://static.skyrim.nexusmods.com/mods/images/35631-1-1367678504.jpg

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A lot of those I like, a lot of them stray way too far from what I personally feel to be acceptably accurate.

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I know, as I stated several times. They are for temp purposes to fill in until we get some actual made and rigged creatures.

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Some of them are dead-perfect though. I don't think we could end up with a better ascended sleeper.

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Hircines's Aspect of Guile:

http://static.skyrim.nexusmods.com/mods/images/35631-2-1367678507.jpg

OR

http://static.skyrim.nexusmods.com/mods/images/35631-5-1367685919.jpg

OR

http://media.moddb.com/cache/images/mods/1/22/21665/thumb_620x2000/joeymino.jpg

These all are just creatures I thought could be used because they are available and I matched them as good as possible to the wiki.

*No they are not perfect* 

If you dig around and find something better to be used and its ready then post about it. Anything is better then these damn skeevers :) you know its sad when you see a chorus and you are like BOSS FIGHT! lol

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Yeah some are like BAM! Others mehhh they'll do for now lol

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We don't need replacers for atronachs, skeletons and ash ghouls/zombies. Beth's models are good enough.

Posting a link to picture doesn't help at all. You need to download monster mods, install, use "help" and "player.placeatme" console commands to check their names and FormIDs in game, and only then post this information.

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will these be added to the game in the next release?

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I was just thinking it would be cool to change them up to add to the feel its a differnt game. If people think these are good enough ill get all then info you need.
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LASentry

will these be added to the game in the next release?


Pretty sure they will be.

As for the mobs, personally I like the Guar and Scamp. I say we just use those ones, and don't even bother making new ones. But, les see what Eloth has to think on that, since he didn't wanna do this job in the first place, because he was afraid he'll auto reject everything lols.
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Couldn't it just be kept as a plugin until it becomes more refined?

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I extracted all the assets from the file and went looking to see if I could get a lead on the names and such but some I can't find. Im going to check out the mod db file and see what is in it.

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Yeah, looks like the mod db file has a lot more in it like the ascended sleeper and others...

http://www.moddb.com/mods/skymomod-v12/news/skyrim-monster-mod

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i like we finally going for the replacements skeevers suck

this mod is also super for the replacements 

http://skyrim.nexusmods.com/mods/24913/?

u could use this list to ceep track of stuf and if some 1 could confirm what creatures are working like the dagoths ash guys  i have seen screenshots of them working

https://docs.google.com/spreadsheet/ccc?key=0Alvwmz6hbHGPdHhWWFVzcnhURzhQdWVOclRIRXREYUE#gid=0

i am no modder ore i would help more whit this  

 

http://morroblivion.com/forums/skyrim/skywind-development/3967

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We need permission to use anything so maybe stick with what's available. I don't think immersive creatures is going to let us use his stuff. There is a list a mile long of people who helped his mod that he cant give all permissions to.

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Khar'lor

We need permission to use anything so maybe stick with what's available. I don't think immersive creatures is going to let us use his stuff. There is a list a mile long of people who helped his mod that he cant give all permissions to.

lets try to ask permision than

a no is what u have a yes is what u can get

if many mods workt together for it u knowe the want to share there stuf

 

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Trust me I asked already. Now it's wait and see.

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