4 posts / 0 new
Last post
Shushine
Shushine's picture
Contributor
Offline
Last seen: 5 years 6 months ago
Joined: 04/20/2013 - 10:02
Karma: 612
Shushine's Kwamas (wip)

I'm going to be finishing the Kwama creatures and redoing the Kwama worker. Both are going to be rigged to the bear.

Current Warrior:

Edited by: grumpycat on 03/15/2014 - 01:56
no1
no1's picture
Member
Offline
Last seen: 9 years 3 months ago
Joined: 01/13/2013 - 10:32
Karma: 514
looks good only thing i think

looks good only thing i think could look beter is the kwama foranger tail that sticks out of the end nowe it looks like his guts are coming out  also its backside  should have eye's and antennas 

also very cool looking  http://www.youtube.com/watch?v=CStn6vTgfnQ

Ravanna
Ravanna's picture
Contributor
Offline
Last seen: 9 years 6 months ago
Joined: 02/19/2013 - 12:21
Karma: 2596
Donor
as long as you conform to

as long as you conform to basic skeletons, dont be afraid to redesign and reconcept these creatures. the bodies with the legs are essentially exosuits, controlled by the worm. the worm its self never relaly changes, so i'd lose the tail part/

 

think stargate sg1 guaould. but yeah, keep practising and developing the shapes in zbrush before u add detail.

Shushine
Shushine's picture
Contributor
Offline
Last seen: 5 years 6 months ago
Joined: 04/20/2013 - 10:02
Karma: 612
Before continuing i want to

Before continuing i want to find out why there is a whole in the mesh when the kwama is converted into zbrush.