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[RELz] Azuras Coast Basalt Rocks

Submitted by Ravanna on

1/2 of the models use the dragonborn meshes but edited and cleaned up.
My textures are current 4x resolution as dragonborn basalt but that can be reduced later.

My basalt stepping stone meshes are lower poly, but only because they have to be used much more than in dragonborn.
This should give you the idea

 

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Last edited by grumpycat on 8 Dec 2014 - 18:17.

heres the 1st basalt formation, 1.2 k tris. (can be placed anywhere, on ground, or along cliffs)

Will do a version with either a different texture or darker vert colours for wet rock.
And another version for ebony glass formations found nearer molag mar.

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AzC_EnvAssets_Rav_2.jpg (external) 181 KB

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Ravanna.. that is utterly excellent! yes

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Ravanna, these are making me blush. 

 

How many variations of these formations you think you'll be making yet? :D

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Can you post a screenshot of the big rock formation, its hard to see how well it looks up close?

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OMG DUDE! i just found this, sorry for being late!! This is phenomenal, even better than I expected, thanks soooo much!

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2 overhangs, 2 mounds, 3 broken rock piles, 2 giants cause way rocks, 3 large overhanging cliffs.

Only 50% done.

Need to create 3 new textures and change the mud to a sharp stone.

LA you will shit laods to play with

Attachment Size
AzC_EnvAssets_Rav_3.jpg (external) 1.09 MB

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Most of the models look really good and realistic, but I am not a big fan of the fake basalt parts, they look out of place.

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Sjors Boomschors

Most of the models look really good and realistic, but I am not a big fan of the fake basalt parts, they look out of place.

 

All the models have some kind of basalt formation? I for one think it will look stunning! Can't wait to see what LA manages to do with them :D

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by fake basalt do u mean the bottom ones that use a tiling texture on mostly flat walls?
THat is a macro mesh, LOD'd, it will be covered with other smaller meshes and grass.
Also, its using a directX shader, sothat texture will look different to the others

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Looks good for LOD meshes, I was thinking they where the full models.

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Awesome, this is going to be fun :D

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a-m-a-z-i-n-g work Rava

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