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WIP Loading Screen Writeups of Creatures

Submitted by pbaylis on

Ascended Sleepers: Ascended Sleepers are beastly abominations created through dark magic. Aggressive, intelligent and powerful these are only to be faced by the most experienced of travelers. They appear as hunched, purple robed humans with four eyes and grotesque tentacles in the place of a mouth.

Ash Ghouls. Ash Ghouls are half Dunmer, half beast creatures brought to life through the dark magic of Dagoth Ur. Ash ghouls are highly intelligent and aggressive as well as being very dangerous to travelers.

 

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I just hope the 3D model loading screens aren't another thing that is hard coded.

http://www.loverslab.com/topic/16601-req-sexy-loading-screens/

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Sort of but I think iniquity and happy each found a way around that
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These are pretty good, though I have a few points of critique.

Ascended Sleepers: Ascended Sleepers are beastly abominations created through dark magic. Aggressive, intelligent and powerful these are only to be faced by the most experienced of travelers. They appear as hunched, purple robed humans with four eyes and grotesque tentacles in the place of a mouth.

Ascended sleepers are warped Dunmer, not human-like creatures. An experienced traveller is not necessarily an experienced fighter, so perhaps "... most experienced of adventurers"? "... grotesque tentacles in the place of a mouth" is a bit wordy -- proboscis might be a good word to use instead (ie "... with four eyes and a distinctive proboscis."). Since you've already said they used to be people, and there is an accompanying picture, the idea of a proboscis growing out of someone's face is chilling enough without saying "in the place of a mouth".

Ash Ghouls. Ash Ghouls are half Dunmer, half beast creatures brought to life through the dark magic of Dagoth Ur. Ash ghouls are highly intelligent and aggressive as well as being very dangerous to travelers.

They're Dunmer warped by Sixth House magic, not half-Dunmer half-beasts animated by Dagoth Ur (I know the UESP describes them as half-Dunmer half-beast but they're rarely 100% correct on lore). If they're aggressive and intelligent, isn't it a given they're dangerous to travellers? Perhaps instead mention they're found in Sixth House outposts or in blighted areas (do they travel in blight storms?) or are rarely seen outside the Ghostfence.

It seems you're putting in extra adjectives to beef up the horror factor, but occasionally they get in the way of the point your trying to make. Some of the sentences are run on sentences, too. In creative writing, short sentences are used for action and tension while longer sentences ease tension. It might help here.

All that said, this is a good start and these have potential :)

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Mehh

I just hope the 3D model loading screens aren't another thing that is hard coded.

http://www.loverslab.com/topic/16601-req-sexy-loading-screens/

 

mods like the chrysamere mod, insanity's 3rd era weapon mod and the dovahbear mod all use their own custom loading screens with there own custom text

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Mehh

I just hope the 3D model loading screens aren't another thing that is hard coded.

http://www.loverslab.com/topic/16601-req-sexy-loading-screens/

 

mods like the chrysamere mod, insanity's 3rd era weapon mod and the dovahbear mod all use their own custom loading screens with there own custom text

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http://www.nexusmods.com/skyrim/mods/20496/?

http://www.nexusmods.com/skyrim/mods/44179/?

http://www.nexusmods.com/skyrim/mods/30638/?

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Just me or is Chrysamere pretty much Frostmourne? haha

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Ellagne is correct, they sound better :) So copy those to the main thread post and then work on the rest with that style, or even do your own style but using Ellagne's suggestions.

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And omg Gendun, the Lore weapon expansion is phenomenal. Are we allowed to use them at all? They'd be so cool to fill in for both projects!

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LASentry

And omg Gendun, the Lore weapon expansion is phenomenal. Are we allowed to use them at all? They'd be so cool to fill in for both projects!

nope. insanitysorrow hates skywind

 

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*Edited. I don't see why, there's no reason to hate the projects, we are aiming to not use Morrowind resources at all.

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LASentry

What a prick, there's no reason to hate the projects, we are aiming to not use Morrowind resources at all.

Dude, can we refrain from personal attacks...

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It wasn't trying to be a personal attack. Although I was very frank, his reasoning doesn't make sense.

Karma: 1 (1 votes)

LASentry

It wasn't trying to be a personal attack. Although I was very frank, his reasoning doesn't make sense.

Whatever his reasoning, calling him a "prick" doesn't help anything...

Karma: 1 (1 votes)

Yeah, true, I'll remove it. It's just annoying to see people not help when all they have to do is say a word, in this case, "yes".

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LASentry

Yeah, true, I'll remove it. It's just annoying to see people not help when all they have to do is say a word, in this case, "yes".

We don't need his permission to make a compatibility patch that adds his weapons (or some of his weapons) to our leveled lists (the ones for Morrowind assets). We just don't have include them in the package and ofc we can't rely on his assets. But we can offer compatibility for whoever wants to download and use his mod.

He was against from what i recall after Beth said they also don't approve us to use directly Morrowind proprietary assets outside the game. 

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Funny, when I viewed all 3 of those links, I didn't care about any of the weapons mods. The Bear mod got my attention out of the 3, and even has a cool flash video on Youtube, now that's just awesome.

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hangman04

LASentry

Yeah, true, I'll remove it. It's just annoying to see people not help when all they have to do is say a word, in this case, "yes".

We don't need his permission to make a compatibility patch that adds his weapons (or some of his weapons) to our leveled lists (the ones for Morrowind assets). We just don't have include them in the package and ofc we can't rely on his assets. But we can offer compatibility for whoever wants to download and use his mod.

He was against from what i recall after Beth said they also don't approve us to use directly Morrowind proprietary assets outside the game. 

We have more and more 3d artists - if all goes well soon we won't need his permission cause we won't be needing any of his models. And these are "just" weapons, not armours. To be honest i don't even get how this subject keeps on coming back. I think we should forget about this guy fist time he said no.

 

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Yeah agreed, besides, we don't want to have to persuade people to help, they need to want to help :P

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hangman04

We don't need his permission to make a compatibility patch that adds his weapons (or some of his weapons) to our leveled lists (the ones for Morrowind assets).

That would be common courtesy.

Karma: 1 (1 votes)