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Sunder, by Mooncactus

Submitted by mooncactus on

Hey guys I'm working on finishing a modified version of Sunder right now, one of Kagrenac's tools. This is the low poly in Maya viewport 2.0 with AO and normals. There are a few issues with the maps that I'm going to tweak in photoshop. I'm working on the diffuse and extra normal surface detail at present (to add things like runes and engravings and such), then I'll most likely head to dDo to add wear and scratches. But this is it right now. If anyone has any ideas on what cool things I can do with the diffuse, just shout :) 

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Karma: 6 (6 votes)
Last edited by mooncactus on 14 Jan 2014 - 08:05.

wow that looks way good mooncactus.

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It is looking great so far! I would love to see some more gears, wires, adjustment knobs or radiating structures, something like the brass tools used by the scientists in the 18th century. It is just my opinion, but you would definitely make me happy if you did that :)

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Looks pretty good to me so far. Sunder was definitely more simple than Keening or Wraithguard in the tools trio. It would be nice to add a little bit of detailing to make it more ornate and in-line with it's siblings ;)

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Moon we have a set of PSDs that create textures for dwemer weapons. Tommy or myself can show u how to use it, or u can the baked diffuse/AO/normal etc to tommy and we can finalise texture..

Heres a paint over with some crit

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paintover_sunder.jpg (external) 93.98 KB

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If you are looking for some runes to add/ideas, you may want to look at this series of Dev writings. Their inside cover pages have some neat non-letter runes and is written by a character that designs them. The links in the OP are to the PDFs in question.

http://forums.bethsoft.com/topic/1468572-the-epithalamium-of-arimatha/

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Hey guys, been adding in that extra detail I mentioned- lots of nice ornate stuff that is still subject to change at this point. Still got a little more to go but I don't want to clutter it. After that it's diffuse time! Thanks for all your crit so far :)

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this keeps looking better and better, very nice :)

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Really cool)

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I thought it looked pretty good before but with the little things that rav pointed out it became EPIC!

really nice job :)

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but i dont like pattern (tracery) on the right. I think it must be more simple because its dwemers' weapon)

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I was thinking the same. I think that part will definitely be revised. Haha, I was wondering who would notice the signature first :D

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I love everything happening with the hilt, but I see where people are coming from with the detail on the actual hammer. The design looks a little floral almost - it should be more angular like the rigid and calculated ways of the Dwemer. 

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Whoever you are Mooncactus, on whichever part of Endor that you live, please don't leave.

 

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It's always nice when modelers are able to sign their work! I do after with the others that the engravings are too "pretty" and floral on the bell. You already said that you were going to work on it, so that point is a bit moot.

Idea: putting the remains of a heavily worn down rune on the face! If you so please, of course. I'm just spitballing random things that pop into my head. :P
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Yeah, looking good. Can't wait to get both Keening and Sunder at the same time :P We're using Skyrim's Keening, right?

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nope, exiler is making that, needs a kicking to get more progress

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Oh right, yeah I saw Keening made by some other guy. I hope to turns out well but yeah I haven't seen 'em in a while.

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What are you talking about, Iniquity? I asked whether we were using Skyrim's Keening and I was told that someone else was making it, at which point I remembered seeing some early screenshots of it being modeled.

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opps I mixed up Sunder and Keening, sry :-/

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Wow guys loads of great comments :D

I'm really sorry there's been no progress for a few days, got hit by some horrific illness and been in and out of the hospital ever since. But I should be alright in a couple days and I'll get right back to work on it. Not long to go before I get it in the engine! Thanks for the great tips :)

 

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wel good to hear u not daed littarly  hope u get wel soon

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Sorry to hear about the sickness, though it's good to see your doing better. We appreciate your help because we were definitely in need of more weapon modelers. Hope to see this finished and more of your work in the future

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hope you shake this thing off soon and get better soon :)

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Hey all, thanks for the patience :) it's good to feel well again! And now that I'm back in the game I owe you an update. I've started on the diffuse and changed that floral thing as requested. This is the diffuse so far, theres still things to be done. I'm trying a little spec test on the gold bits in maya (note that nothing else has spec right now, it'll look better when it does). I've been following Tommythegun's dwemer weapons closely to get the bronzey colour right (again it doesn't look accurate due to lack of spec), since it's only logical that all of the dwemer weapons in the mod share the same look. Well, back to work and I'll have another update soon :)

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Fantastic, keep up the great work! Excited to see the finished product!

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Looks really good so far :) Really curious about the specs since they will change a lot. But yeah, let's finish with something obvious - good work! ;)

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Oh I like the color and the gold detail you've added. I'm not sure if celtic is the way to go for the design since that's usually associated with Nords but its a definite improvement over the past update. I can't wait to see how this turns out! 

 

Idea: Any plans to make something on the face of the hammer itself - the part that would strike the heart itself? It seems to me that a tool that tapped into the Heart of Lorkhan should have some mark on it to say that it did. 

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nice looks good but trow more gold into it it was a dwemmer master piece 

so it could use more fancy stuf but the art on to it is perfect it got the nice massive hammer thing going for it nowe yes

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It looks great, but the Celtic knots are all wrong for an artifact of the Dwemer. I recommend basing the decoration on actual Dwemer designs from Skyrim. For inspiration, check out the Dwemer Puzzle Cube.

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Did someone say... more gold???! :D Thanks for the help guys. I know what you mean about the celtic knot, I tried editing it a bit to look more dwarvish but it's still pretty obvious. I've been using the dwemer puzzle cube a lot, but I've been struggling to find anything else that's detailed enough to look at for reference. If anybody else can link me to anything I'd be very grateful. 

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Hey Mooncactus. A good reference for Dwemer art or Dwemer-like art can be found rather easily with a google search of Dragon Age 2 symbols. I've taken the liberty of providing you with the link here. Notice the similarities of the ornate but angular shapes between the symbols and the puzzle box. 

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nice thinking what more would look nice on it maby litel ruby's on it

and maby some  spiral thingies the dwemmer put on everything on the massive hammer part

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also not really a fan of the dragon age dwarves 

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maybe you could write "Sunder" with dwemer letters around the head

http://www.uesp.net/wiki/Lore:Dwemer_Alphabet

you could also try to incoporate some of the blue focusing crystals we see in skyrim

http://www.youtube.com/watch?v=Bee9FuKd1jU

and maybe this painting of the numidium can be used

https://1-media-cdn.foolz.us/ffuuka/board/tg/image/1351/55/1351555623937.png

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Ah thanks for all the links guys. I'm working on putting something on the face of the hammer right now, and fixing the celtic symbol. For now, here's sunder with full spec and gloss. This pic doesn't do it justice very well so I'll have better preview pics as I continue working today. Sunder will be completed by tonight! 

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Ok, as requested, I threw together a design for the face of the hammer. I kept it relevant to Sunder's purpose. Hope you like :)

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That is perfect! I never would have thought to put the Heart there, but now I don't see anything else fitting!

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This is a GREAT idea! Very fitting! 

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That's fantastic! Amazing work.

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Ok! Here it is. Sunder is completed (for now). I will be going back to it and changing a couple of things at some point, but for now I'll call it done since I need to move on with other things I've been assigned. Thanks to everyone who has helped, especially tommythegun for the reference psd's. By the end of tomorrow you should see something new from me :D until then, auf wiedersehen :)

(EDIT: open image in new tab to see full size. otherwise it's Sunder for ants)

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fini!

Can you upload the PSD of the textures and the OBJ etc?  :)

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Yeah sure! where to? 

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What do you mean? If you see anything you don't like you needn't worry. I'll be revisiting this at some point in the future, I just had to hurry it up because there are other things I need to start :)

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great work mooncactus! loved the heart detail

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one-hand ? I believe it is a two hand.

 

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than howe are u gone use sunder and keening the same time ?

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It's definitely one-handed. The model looks pretty cool in-game, though I still dislike that Celtic knot. Not a big concern, though. Hopefully someone will complete the Tools of Kagrenac set and give us Wraithguard and a new Keening sometime soon.

Karma: 1 (1 votes)