Hi all.
Thank you in advance for reading this and trying to help. :)
I have a problem when leaving the boat in Morrowind.
In Anvil I see the Dunmer in the shiny boots onboard the ship and he offers to take me to either Seyda-neen or Ebonheart.
when i take the boat to Seyda-neen i drop into the sea and the whole dock complex, where in TES3 you'd create the character, is gone. the game does not crash but it's no fun to be swimming with the dreughes...
on the other hand, when it's Ebonheart i set my course towards i am withnessing a GFX glitch for a few seconds and then the game crashes.
I'm sure that i'm not the only one who had that problem and i suspect that there's something wrong with the loading order.
these are the files that i've installed:
MorrowOblivion Full Installation Part 1.rar
MorrowOblivion Full Installation Part 2.rar
Morrowind_ob Version 017.rar
MorrowOblivion_World Transport v2.rar
**Open_Cities_Patch_by_Arthmoor-28245.7z [did not installed because Morrowind_ob017 seems to work fine without it, but i have the 7z file just in case]
Vvardenfell Imports 1.7z
Vvardenfell Imports 2.7z
after installing all of those i've applied the patches:
Vvardenfell_Imports_Patch_1-28245.7z
Vvardenfell_Imports_Patch_2-28245.7z
Vvardenfell_Imports_Part_3-28245.7z
these are the mods I'm using as appear in Wrye Bash and as loaded with OBSE according to the mod checker:
Check Mods
This is a report on your currently active/merged mods.
Mergeable
Following mods are active, but could be merged into the bashed patch.
• FCOM_Francescos.esp
• FCOM_FrancescosItemsAddOn.esp
• Francesco's day lenght rescale 1-16.esp
• Mart's Monster Mod - No Bone Loot.esp
• Mart's Monster Mod - Resized Races.esp
Active Mod Files:
• 00 Oblivion.esm
• 01 Francesco's Leveled Creatures-Items Mod.esm
• 02 Francesco's Optional New Items Add-On.esm
• 03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]
• 04 Mart's Monster Mod.esm [Version 3.6beta3]
• 05 FCOM_Convergence.esm [Version 0.9.9a7]
• 06 Open Cities Resources.esm [Version 3.1.1]
• 07 HorseCombatMaster.esm
• 08 Toaster Says Share v3.esm
• 09 Morrowind_ob.esm
• 0A Expanded Hotkeys and Spell Delete v1.0.esp
• 0B Expanded Hotkeys Brief Equip Message.esp
• 0C DLCShiveringIsles.esp
• 0D Unofficial Shivering Isles Patch.esp [Version 1.4.0]
• 0E Francesco's Optional Chance of Stronger Bosses.esp
• 0F Francesco's Optional Chance of Stronger Enemies.esp
• 10 Francesco's Optional Chance of More Enemies.esp
• 11 Francesco's Optional Leveled Guards.esp
• 12 FCOM_Francescos.esp [Version 0.9.9]
• 13 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
• 14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
• 15 DLCHorseArmor.esp
• 16 DLCOrrery.esp
• 17 DLCVileLair.esp
• 18 DLCSpellTomes.esp
• 19 DLCThievesDen.esp
• 1A Bob's Armory Oblivion.esp
• 1B FCOM_BobsArmory.esp [Version 0.9.9]
• 1C Oblivion WarCry EV.esp
• 1D FCOM_WarCry.esp [Version 0.9.9]
• 1E Oscuro's_Oblivion_Overhaul.esp [Version 1.33]
• 1F FCOM_Convergence.esp [Version 0.9.9]
• 20 FCOM_RealSwords.esp [Version 0.9.9]
• 21 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.6Beta3]
• 22 Mart's Monster Mod - Extra Wounding.esp [Version 3.6Beta3]
• 23 Mart's Monster Mod - No Carrion Rats.esp [Version 3.6Beta3]
• 24 Mart's Monster Mod - No Bone Loot.esp [Version 3.6beta3]
• 25 Mart's Monster Mod - Vindasel.esp [Version 3.6Beta3]
• 26 DLCFrostcrag.esp
• 27 Mart's Monster Mod - City Defences.esp [Version 3.6Beta3]
• 28 Open Cities Full.esp [Version 3.1.1]
• 29 Francesco's day lenght rescale 1-16.esp
• 2A Mart's Monster Mod - Resized Races.esp [Version 3.6Beta3]
• 2B DeadlyReflex 5 - Combat Moves.esp
• 2C TSS Custom Companion Template.esp
• 2D Toaster Says Share Faction Recruitment.esp
• 2E The Lost Spires.esp
• 2F OCC-Lost Spires-Patch.esp [Version 2.0]
• 30 Toggleable Quantity Prompt.esp [Version 3.1.1]
• 31 Tuxu.esp
• 32 SkyCastle.esp
• 33 MorrowOblivion_World Transport.esp
• 34 Vvardenfell_Imports.esp
• 35 Bashed Patch, 0.esp
Thanks again.
thank you for your answer.
thank you for your answer. :)
I did as you've said and the game crashed as I walked out of the jail boat.
As my game crashed to the desktop i've attempted to get the memory offset that was erred.
According to windows it was Offset: 003d22d5 that gave the error, if that's in any way helping.
I would like to know why did the game crash or rather how do i prevent it from crashing?
Thanks again, Tuxu.
you have way to many buggy
you have way to many buggy mods installed, so a CLEAN installation would be recommended, or you can uncheck
one mod at a time to find out which is the faulty one.
also try without OBSE.
none of my mods collides and
none of my mods collides and they run perfectly fine together. they are able to do that because the people who made them took care that they will.
also, none of them is buggy so my question remains. :)
Is Morroblivion supports OBSE?
I need OBSE to play the game with WarCry so i hope that MO is compatible.
custom race?
EDIT: strike that, custom race wasn't it.
My real problem was caused by another mod that acted as an Alternate Start.

Load Order