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[MERGED] Citadel Dagoth Revisited

Submitted by Hashmi1 on

Features:

- New Wraithguard.

- Dagoth Ur's dialouge, taunts, battle taunts, despair and ending line (all voiced) {you must have wraithguard in your inventory for the taunts to play}

- Full length Heart Ritual (which will be disrupted if you break the sequence --- sequence is 1 hit with sunder followed by several (7-9) hits with keening.

- A more involved Dagoth Ur in the Heart Chamber ... and steps to overcome the old Morrowind fall-in-lava glitch.

- Akulakhan's destruction animation with sounds

- Heart of Lorkhan's original appearance and animations.

- Azura's original appearance (BB) and animations.

- Ending Movie.

 

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ESP Download here: http://tinyurl.com/6gkxv6d 

Needed Resource files: http://tinyurl.com/6jyyzql

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Last edited by thermador on 11 Jun 2012 - 15:51.

More plans:

 

I am not sure (didn't have my headphones on) but I think that Dagoth Ur's voiced taunts have been stripped. I will probably restore these as well.

 

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Nice work man, looks great! That destruction animation must've been a challenge.
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Thats amazing. But btw its actually Numidium the 2nd ;D
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Updated.

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Updated.

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Lorkhan's Heart WIP:

 

I have restored its animations as well ... and modified the script so that (like in mw) it takes 1 hit with Sunder folowed by 5 hits with keening to destroy it.


 

[External image]

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I've had an unusually busy weekend so the release has been postponed for another week ...

Anyways here is the current state of work:

 

- Dagoth Ur now gives the "Fool ... I am a God" taunt when you enter he Heart Chamber ... voiced.

- There is now a flame coming out of Akulakhan\Numidium 2's forehead (like it was in Morrowind). And the original Lorkhan's Heart is back.

- Dagoth Ur now gets worried and all when you play with the heart ... "What are you doing ... Stop!" etc. and gives his ending line ... all fully voiced like in the original.

- The Heart Ritual has been restored fully ... you must now strike the heart exactly 1 time with Sunder followed by 6 hits with Keening to destroy it. This sequence must be followed exactly otherwise the counters reset and you need to redo it from the beginning (previously, apparently you didn't need to keep the sequence in mind and it was shorter).


- Dagoth Ur and the Heart are now immortal until the ritual is complete ... unless you can do over 5000 damage in a single hit. :p


- Akulakhan and the bridge are now destroyed when the heart goes away ... you need to move to firm ground or risk falling into the lava. {this still lacks the proper audio and particle effects .. working on it}.

- The Heart will animate to destruction (needs particle effect ... but the scaling and rotation are done). Dagoth Ur will die infront of your eyes and fade ... and no longer just vanish behind a Journal Entry Box.

Video demonstration of the Heart Chamber Battle:

 

 

 

 

 

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The ending is now so much more cinematic!

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Latest Progess:

 

 

 

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AMAZING!!! Cant wait ;)

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Main post has been updated with the latest developments this weekend ... unfortunately restoring the effects on the heart of lorkhan took too much time and release has bee delayed again.

The only thing that remains now are welcome-taunts when you are crawling through the main citadel ... expect a release around 20 March ... since I have exams coming up.

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Alright ... so the good news is I have managed to set up Azura's animations and the bik video to play properly at the right times ... the bad news is that somewhere along the line, I seiously messed up the script that handled Dagoth Ur's voiced Taunts and despair in the heart chamber ... and will have to re-write from scratch. Sooo ... I am extremely sorry but this has been delayed yet again and will probably not make it to the next release.

On a side note I noticed that the Blight is entirely missing from the red mountain region (?)
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Eloth furnished the blight effects, and I thought I put them in as he said, but this is one place where my ignorance of Morrowind is debilitating. I don't know what the Blight is or is supposed to look like because I've never seen the original, so if it's not right, then somebody else more knowledgable will need to fill it in.
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Blight's supposed to be a lot like the Oblivion Weather, Red windy skies, Red Ambient Light and Red fog ... perhaps an additional particle effect.


UESP Outside the fence, it is placid and calm like any other place in the Ashlands. Inside, however, can be described as a hellish nightmare. The dreaded Blight constantly emanating from the crater of Red Mountain appears as a thick, blood red haze, similar in appearance to an Ashstorm. In addition, the sky appears completely different with thick, heavy clouds driven by exceptionally high winds.

[External image]

 

 

... Its supposed to clear out when Azura talks to you in the ending sequence (along with the Ghost Fence which is supposed to be disabled as soon as it happens).

I dont know if its a problem with my install ... but the weather in Red Mountain region seems to be totally clear even before Dagoth Ur is defeated.

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Now that I come to think of it ... its probably better to not add the blight as a region weather ... that way I can force the blight before the main quest is finished ... and override that (restore to normal) when the Dagoth Ur is dead.

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Alright ... so its not all that I wanted to do ... buts its quite a lot of what I wanted to do. I might expand on this in the future but for now I have no such plans.

Features:

- New Wraithguard.

- Dagoth Ur's dialouge, taunts, battle taunts, despair and ending line (all voiced) {you must have wraithguard in your inventory for the taunts to play}

- Full length Heart Ritual (which will be disrupted if you break the sequence --- sequence is 1 hit with sunder followed by several (7-9) hits with keening.

- A more involved Dagoth Ur in the Heart Chamber ... and steps to overcome the old Morrowind fall-in-lava glitch.

- Akulakhan's destruction animation with sounds

- Heart of Lorkhan's original appearance and animations.

- Azura's original appearance (BB) and animations.

- Ending Movie.

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I have the problem of unable to download, I can download the esp since it doesnt get scanned but the second i cannot since it comes up with 'too big to scan', pressing 'download anyway' doesnt work, why not mediafire?

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Sorry Didact, but I gave up on mediafire some time ago, because it always corrupted my files and gave me terribly slow uploads ... I guess its an issue with my ISP.

Anyways there is a missing texture folder in the upload which will get patched this weekend. I'll also try to upload on mediafire ... or this will hopefully get merged in the main project and you can get it from there.

 

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This doesn't touch ashstorms. It only covers the final battle inside dagoth Ur.

 

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Being that there is currently no dagoth ur race texture option if using roberts male body I have made one. This file contains the necessary assets to make a better looking (imo) dagoth ur race. I figured that you could use this if you wanted seeing that you are working on this project.

http://www.mediafire.com/?n62h1a7hlkewdrp

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