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[WIP] Guar

Submitted by Ravanna on

This wont be updated for a while, as 2 legged creatures are a bitch to develop.

The pipeline is thus:

Scale the sabre cats skeleton, heavily, until it matches the guar shape, in 3dsmax, as a concept/test.

Alex then imports the sabre cat skeleton in nifskope and scales it to the very same values.

I import that as an fbx, skinned with model of sabre cat, and set to work modelling AROUND this new shape. But 1st I did a concept:

I will email khalor to ask about the bone nodes that allow for the player to attach to the creature, and whether scaling this will produce a problem.

 

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Last edited by grumpycat on 15 Mar 2014 - 01:37.

Wow Rav, fantastic model :o

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need...more...thumbs

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Ravanna

Wild Guar finished and skinned, 
Next will consider the domesticated/herd fatter guar, 4 legged guar cow concept, and guar pup

Please change shape of his head for more round one, Morrowind style. That one isn't recognizable enough and actually that are a lot of dinosaurs with round heads. And make his hands just a little bit bigger.

[External image]

 

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Coco it won't be changed at this point. You'll have to look to post-modding to have it changed.

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Mace

Coco it won't be changed at this point. You'll have to look to post-modding to have it changed.

I will, thank you.

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