whizafriz concept for Azura Coast got Ravanna and I thinking that the coastline around most of Molag Amur could be more of a muddy/murky/swampy look as seen below.

Also Jors mushrooms that were originally for Sheogorad give some ideas.

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This is the area I have in mind, because it flows on from Molag Amur which is naturally fairly barren and dead.

I think this can be acheived with those viney mushrooms in whizafriz picture, rocks with vine growth, muddy ground textures, rock textures more earthy, and brown murky water.








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The area marked basalt cliffs
The area marked basalt cliffs in above picture and also below I always thought was the best and most geographically sensible place for these cliffs.
So this type of thing
Then as we move onto the main islands of Azura Coast we phase into much bluer waters, with the high islands rocks
once again like whizafriz idea below