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CAVES [Claimed by robbinsmoth]

Submitted by grumpycat on

All the models in this thread need to be redone for legal and esthetic purposes before we will do a release . If you feel like you can contribute by doing some or all of these models then please leave a comment at the bottom of this thread.

Let us know what 3d modeling program and also what year it is you use, as we need to find out if we need to convert the files for you or get you setup with appropriate importers.

 

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Last edited by grumpycat on 8 Dec 2014 - 17:33.

DO NOT TO THIS! we will level design this with assets instead.

"\Data\meshes\morrowind\dungeons\akulakhan\akulakhancave00.nif"

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DO NOT TO THIS! we will level design this with assets instead.

"\Data\meshes\morrowind\dungeons\cavernincarnate\ci_01.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave00.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave01.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave02.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave03.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave04.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave05.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave06.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave07.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave08.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave09.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave10.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave11.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave12.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave13.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave14.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave15.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave16.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave17.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave18.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave19.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave21.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave25.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave26.nif"

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"\Data\meshes\morrowind\dungeons\caves\cavern\ENV3d_DUNG_BETHHAP_Cave27.nif"

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"\Data\meshes\morrowind\architecture\velothi\interior\vel_cave01.nif"

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"\Data\meshes\morrowind\architecture\velothi\interior\vel_cave02.nif"

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"\Data\meshes\morrowind\architecture\velothi\interior\vel_cave03.nif"

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"\Data\meshes\morrowind\architecture\velothi\interior\vel_cave04.nif"

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Hey,

As I just said I'll start with ENV3d_DUNG_BETHHAP_Cave00.nif :) I use 3dsMax 2012 64bits

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By the way, just to be clear on the process (i'm gonna start tonight) : do I take the model out of the creation kit, convert it to obj or whatever fits with 3Ds max using Niftool, and then just model on top of it with more geo and detail? That's how I was planning to redo it. Then I was thinking of exporting the new "cave" module in the creation kit and test how the shapes goes with the other model (and especially, with the right connectors)

Is that correct or is there something I'm missing?

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Moving back to unclaimed 25-11-2015

Would really appreciate somebody claiming this, as we are looking to fix caves as soon as possible. The sooner somebody does these, the sooner we can get level designers nav-meshing and cluttering.

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Shotgun

 

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Yeah, we might want to hold that cave off, it's probably going to be vastly different.

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I think we can build the Akulakhan cave with actual level design, so yes scratch that one, and the Cavern incarnate could also be done via level design. This should save a lot of time.

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