Skip to main content

Tel Vos navmesh and cluttering

Submitted by Silvermodder on

So i already started improving Tel vos but i need your opinion in this matter:

do you like the new added lanterns from dragonborn or do you prefer to  the old lanterns?

I will add more pics soon...

Karma: 0 (0 votes)
Last edited by grumpycat on 8 Dec 2014 - 20:15.

It looks good but I'm not sure if you can use the Dragonborn lanterns. If I'm correct I think the team don't want to use assets from Dragonborn and make their own.

 

Karma: 0 (0 votes)

I love em'! 

 

I think the way to use Dragonborn stuff is to duplicate the assets in CK so like that we can make edits of our own without affecting, or needing people to use the Dragonborn DLC to play Skywind. I think it's a nice touch :)

Karma: 0 (0 votes)

@Taj

I thought to avoid copyright, they have to own both. If we use dragonborn materials the game requires by law that they own the dlc used

Karma: 0 (0 votes)

You can use dragonborn assets (that's already the case for the Silt Striders at the moment for example).

However, as mentionned. Duplicate the records you use (or create new records) so that we can later change the model, stats, etc... without impacting anything in Skyrim/Dragonborn.

Also, the assets are not to be distributed, just linked in the records.

Karma: 0 (0 votes)

do not worry have duplicated them, i just wanted to ask if you guys liked it

Karma: 0 (0 votes)

Personally I really like the atmosphere of the first picture.

Karma: 0 (0 votes)

I jusT want to sAY i wonT post Things For a while BecaUSe my pc is in repair, But if I am lucKy I Will post sOmethiNg On tuesdAy.

(I aM wRiting oN a TaBlet and foR soMe reaSon wRitiNg is BuGged ANd adds cApital letteRs randomly. I am sorry i cant find A waY to fix it...

 

Karma: 0 (0 votes)

my pc is back so will start working again

Karma: 0 (0 votes)

Silvermodder(I aM wRiting oN a TaBlet and foR soMe reaSon wRitiNg is BuGged ANd adds cApital letteRs randomly. I am sorry i cant find A waY to fix it...

What kind of tablet do you have? I have the same issues (having them right now, in fact. Plus more.) and want to see if it has anything to do with my OS.

I don't know of a fix, but I can give you some ways to get around it:

  • Switch to plain text editor unless you need to type something longer than a paragraph.
  • Use swipe typing.
  • For words not in your tablet's dictionary, be sure to type slowly, uncapitalizing as needed before it gets in the box.
  • If you find that you can't backspace, click out of the editor then click back in.
  • If your cursor jumps to the beginning and deletes your first word (it can jump elsewhere, but is less common), DON'T PANIC. Highlight the word that has replaced the original and retype whatever word(s) has been replaced.
Karma: 0 (0 votes)

ok thanks for the advice i will try that next time i have to use the tablet...

now about work: I have finished the navmesh for Tel Vos but i still need to do some cluttering tweaks before finishing it and moving on to Vos

I will  add pictures of my work on Tel Vos this weekend

Karma: 0 (0 votes)

ok as i promised here are some Screenshots of what i made. Tel Vos is finished and i am moving on to Vos and when i finish it, i will release both in  a esp so it can be merged...

now about the screenshots:

these are some ramps to access the front wall that previously had no way to access it

image
 

these are the lights i used to decorate Tel vos 

image  

 

i have put some clutter in the towers

image
 
Karma: 2 (2 votes)

looks very good silver, you know how to do this :)

Karma: 0 (0 votes)

Vos navmesh is almost complete, the only thing left is to clutter the town, test it and it's ready to merge i will add some screenshots soon...

Karma: 0 (0 votes)

well i am sick that is why i dint release it yet sorry...

Veloth if you want to do navmesh or add clutter and make settlements prettier you should get creation kit. To add clutter is easy, anyone can do it but you need an eye for the thing, navmesh is easy too and there are some tutorials on youtube to explain how to do it (but it is a bit tedious). Because i am doing the navmesh and cluttering for tel vos and vos you could go here http://tesrenewal.com/forums/skyrim/skywind-development/3333 and see what is left to be done

Karma: 0 (0 votes)

Finally its finished and tested here is the esp with vos an tel vos cluttered and navmeshed if there are no issues it is ready to be merged

in vos i didnt change much beside this (in the screenshot) because the cell was already full (101% of 100) so if i add more things the less potent pc's will be in trouble...

 this is a small change that i made to access the trader without leaving the town and walk all the way around it, if you think its not worth it i can remove it...

Karma: 0 (0 votes)

I'll have a look when I merge it.

Karma: 0 (0 votes)

ok

 

Karma: 0 (0 votes)

I like the fluidity it brings to the city. It's not out of place. Good work. This is merged now.

Karma: 0 (0 votes)

ok thanks i will ask around to see what needs to be done next...

Karma: 0 (0 votes)

reauploaded the navmesh

Attachment Size
telvos_2.zip 309.51 KB
Karma: 0 (0 votes)