Hey, having read almost everything in this forum now, there's one thing I'm wondering about. How you are going to handle combat difficulty.
Will opponents be leveled, and to which extent? How will the difficulty gap between places be? In skyrim, the difficulty of opponents was very unimmersive. You could fight dragons quite easily early on, making some of the supposedly "godlike" dragons less dangerous than much less impressive opponents. That was a result of how the story was set up, but in Morrowind, there is no such problem. There is a very fluid progression in enemies, and very few are supposed to have godlike power.
I first played Morrowind on a cousin's xbox as a kid, and I sucked at everything, got lost everywhere and progressed slowly. But I got better, and started wandering around the wilderness, cliffracers finally got easy and I had stolen some really powerful equipment from a merchant I killed. Then, in the middle of an ash storm, I could see a weird, glowing creature wandering around(was either a frost or storm atronach). Of course, I had to check it out, when I got closer it turned towards me and fired a spell. Dead. That sucked, it was a long time since I had saved last, so I quit. But at the same thing, it was what made me love the game. It set the mood for me, but at the same time, I was disappointed when I played it again when I was older and didn't suck at the game.
Really hoping that Skywind gives some of the same feeling.

If I personally have anything
If I personally have anything to do with difficulty, you'll be crying to your mommy every turn in Morrowind.