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Great Houses Enhanced

Submitted by Kohl on

Recently i stumbled over a mod for morrowind which adds more content after you have become the grandmaster of one of the great houses. In the vanilla game there is not much to do once you have led your house to glory and built your own stronghold. What if you could run some mines or plantations, recruit workers or buy slaves to work your stuff, defend your property against bandits and assaults by the other houses?

You are the head of a big organization, of course somebody somewhere wants you dead. Hire a guard to watch your house so killers cant attack you in your sleep (take this dark brotherhood) and get to know the risks of sleeping in an inn or spending your night at certain houses of earthly delight.

What about a new questline starting right after you have  build your stronghold? Of course it must not violate the lore.

ahh.. its probably never going to be added as the priority for extravagances like this is rather low... time to learn some ck and stuff^^

http://www.nexusmods.com/morrowind/mods/43029/?

http://www.nexusmods.com/morrowind/mods/43019/?

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Last edited by Kohl on 25 Mar 2014 - 17:16.

The project's first priority is vanilla Morrowind. It is what people are expecting. After everything else is ready, maybe someone might consider making this or a different mod as an optional add-on, but currently that would be a no go. I personally have a feeling that other modders will make their own add-ons once this is completed/released, until then, hold tight or make it yourself. There are tutorials everywhere. Cheers

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I'd really love to see a storyline expanded mod, that would include what you're talking about and more. An option to join the Sixth House and bring blight to the land, driving the N'wah out, or after becoming a grandmaster of some House getting an army that would help you to get to the Red Mountain (pretty much every faction you're high ranking in should provide help, and a battle similar to the one in Skyrim's Civil War quest would be a really nice addition), I have even thought up a system that would allow you to join every single faction, but the higher you're ranking in two that contradict, the more suspicious members get and threaten to throw you out from Redoran if you keep doing stuff for Hlaalu, etc. Or for example being able to work for more than one House after you've become their War Leader - Hortator.

As awesome as all of that would be, we have to be realistic. Write those ideas down, but don't expect for them to be worked on before the vanilla content is done. It will be a bit problematic to work on those things after the main release, because of stuff like for example access to Voice Actors who tend to bugger off and never come back after they've done a few lines... But I'm afraid it's just unrealistic to add even more, additional work to our pile if we already have a smoking mountain of vanilla Morrowind stuff to implement and deal with.

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