Have nothing to show yet, cause I need to decide on which skeleton to base the Grahls on before.
1) First thought was the Giants, but after looking at their animations, especially their combat animations, I not so sure anymore. Giants attack with a huge wooden club and though that club could easily be removed, it still would look kinda odd. The Grahls have long tusks and large claws, so imo a beast that is clawing its opponent would make more sense. What you think?
2) Bloodmoon's vanilla Grahls were made of ice only. Not sure if due to the concept or lazyness of the texture guys. I would like to change that and mix skin with ice, where the iced parts would be the dominant ones. I liked the Grahls from that designer, which were showcased in the abandoned Grahl-thread, but I of course don't want to just reproduce his work.
http://rosskimballgameartist.wordpress.com/character-work/gr...
Vanilla Grahl:

You can use the troll skeleton, its very similar in anatomy.
What if you try Lurker skeleton?
http://elderscrolls.wikia.com/wiki/Lurker
http://youtu.be/4qedL6aJYDo?t=1m35s
it can spit with icicles
Wow, this looks great!
Gargoyle, maybe? O.o
use troll, its most useful.
do u have the files for troll?
So, can project use any of DLC_Dragonborn/Solstheim fauna or can't? Legal issues?
Ravanna wrote:
Troll sounds good to me. No, I don't have the files. Can they be found on the disc?
I'd say gargoyle would be best, then we can use the troll skeleton for the Uderfrykte without them having similar animations. That grahl from the other artist looks fantastic, but I can see that you'd like to do something original. Maybe look at the way the tusks almost seem to come from its nostrils? Could lead you in an interesting direction :)
Isn't that the Uderfrykte?
I think it might be
I always felt a little cheated by the Uderfrykte in Skyrim. I mean sure, its supposed to be related to trolls, but I felt it should have been a hell of a lot freakier than just a slight alteration to the mesh and textures.
Yixist wrote:
i feel the same many animels of skyrim got that trols al look the same but a different colour bears also no differens only colour and sabertooths (not the glowing dawgaurd 1 hey is diferent )
I am the Guy who made the Grahl model that is referenced at the top of this tread. I was looking for people to help out on a skyrim nexus creature mod. I joined this community after seeing the remake of the Dreugh. I would like to start making creatures here if that would be alright. I was hoping to help out with this project and find people that could help work on a stand alone immersive creatures mod on the nexus using these assets for both. I am probably posting this in the wrong place but I figured since I saw my portfolio blog referenced this may be as good a place as any. If someone knows how to get in contact with the right people for this please let me know. (Here) is a link to my nexus post.
Awesome!
Your Grahl model is excellent Menghis Khan! I remember seeing it a few months ago. The best people to contact or pm for this are Eloth, HappyChappy, or Ravanna
Thanks! I will get in touch with them. If you like my Grahl I am working on a Minotaur for skyrim that would use the Gargoyle or (VampireBrute) Skeleton. I was trying to make him have a charging attack and hit with his hoof-like hands and the Mesh would work perfectly with a bit of tweaking. I have some renders on the nexus page I linked.
Nice, then I'll just move on to one of the other creatures (Udyrfrikte and Karstaag). Menghis Khan did some quality work on this creature, I'm totally fine with that! ;)
Hi T.D.W. it is Awesome! could yo place the model render into featured folder & model 3d preview in appropriate folder in Skywind Official Gallery?
DaedricLord wrote:
Lol, Menghis Khan made this creature, not me!
Have not read the topic in details but it will be good if he puts it into the gallery, sorry for wrong credits :D