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CAVE ROCKS [Claimed by Billyro]

Submitted by grumpycat on

All the models in this thread need to be redone for legal and esthetic purposes before we will do a release . If you feel like you can contribute by doing some or all of these models then please leave a comment at the bottom of this thread.

Let us know what 3d modeling program and also what year it is you use, as we need to find out if we need to convert the files for you or get you setup with appropriate importers.

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Last edited by grumpycat on 8 Dec 2014 - 17:57.

"\Data\meshes\morrowind\dungeons\caves\mold\moldcaveform00.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\moldcaveform10.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\moldcaveform20.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\moldcaveform30.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\moldcavepool00cpufriendly.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldboulder00.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldboulder01.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldboulder02.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldboulder03.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldboulder04.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldboulder05.nif"

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"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock01.nif"

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I would like to claim these. Do they have to be exact replicas?

Edit: I've already started working on them.
I'll try and get the columns done by the end of the weekend. Any chance there is a source for the texture? I have a program to create the maps too if they are needed. 

Attachment Size
42 verts too much? 226.27 KB
Render of rock. 217.51 KB
some rocks. 314.67 KB
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Hey oldgoals,

They do not have to be exact replicas, but close so that level designers do not have to reposition them to stop floating or clipping.

Its been 3 days since you last logged in, so make sure you let us know if you are still on these please.

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Yeah, I've got nothing going on until Monday now. So I'll get back on them. They are out of proportion though, and I do not have the original texture. I've been having issues with the columns so they may take all the way to monday.

Blend File: http://www.mediafire.com/download/q83e9rzttrxjkz2/rocksskywind.blend

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OK, also I didn't post all the rocks to be done. There are these to be done:

"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock28.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock01.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock02.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock03.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock04.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock05.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock06.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock07.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock08.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock09.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock10.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock11.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock12.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock13.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock14.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock15.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock16.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock17.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock18.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock19.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock20.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock21.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock22.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock23.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock24.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock25.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock26.nif"
"\Data\meshes\morrowind\dungeons\caves\mold\rocks\moldrock27.nif"

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How do I find these files for myself? And can I extract the textures being used? If there is a thread related to these questions, I have not been able to find it. 

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I'm hoping to do a lot of the caves so I'd like to request these be as close as possible to the old ones so things line up right and not too high poly so that many can be used without being too taxing on performance.

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oldgoals

How do I find these files for myself? And can I extract the textures being used? If there is a thread related to these questions, I have not been able to find it.

 

I don't mind getting them to be damn near replicas, but I lack the tools resources to do so at the moment. I honestly don't think performance is going to be a very big issue because of level design being so conservative back in the day. That, and who needs a high poly rock?

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You should probably pm Happy those questions.

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Hey all. Just posting to let you all know I've been working on these rocks (done about a third of them so far) and I should be done soonish. ;) 

About how many polys to do expect for each rock mesh? So far, I've been sticking to about 250 for the smaller rocks and 500 for the spire-types - I can easily add more if required. 

 

EDIT: Okay, I need a break for a little bit. I've uploaded the .nif files here - in this state, they're unusable, but they contain the NiTriShapeData which can be copied over to the working meshes. If I had the actual current meshes being used in Skywind, I could replace them myself, but alas. 

Attachment Size
rocks_1_to_14.zip 90.94 KB
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How goes finishing these Billyro? So close.

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Sorry, I've been preoccupied with university exams this past week, but I just finished the last one today, so now I have lots of free time. 

I will continue these rocks tomorrow. :) 

 

EDIT: Argh, I've been pretty sick for a few days, but I've recovered and now finally sat down and done some. 

I've finished all the "lavaboulders" (i.e. \meshes\i\in_lavaboulder00.nif etc.) and I shall attach them here. 

Same as before, these are unusable in this state, but they contain the NiTriShapeData which can be copied to the existing meshes. 

Attachment Size
lava_boulders.zip 24.58 KB
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Just a heads-up: I'm not going to work on these any more. Rocks are just... rocks, you know? Anyway, I've got the bulk of the work done, so if someone else wants to pick this up, there are only a few left. 

These are the ones that need completing (that I know of)...

\meshes\i\in_lava_rock_16.nif 
\meshes\i\in_lava_rock_17.nif 
\meshes\i\in_lava_rock_18.nif 
\meshes\i\in_lava_rock_19.nif 
\meshes\i\in_lava_rock_20.nif 
\meshes\i\in_lava_rock_21.nif 
\meshes\i\in_lava_rock_22.nif 
\meshes\i\in_lava_rock_23.nif 
\meshes\i\in_lava_rock_24.nif 
\meshes\i\in_lava_rock_25.nif 
\meshes\i\in_lava_rock_26.nif 
\meshes\i\in_lava_rock_27.nif 
\meshes\i\in_lava_rock_28.nif   

Meanwhile, I'm going to work on Morroblivion since Skywind is in good hands. ;) 

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