One of the claims where we have replacers, but they lack artistic direction and good modeling.
Can the person who claims these please contact Ravanna about doing these in a batch sculpt.
One of the claims where we have replacers, but they lack artistic direction and good modeling.
Can the person who claims these please contact Ravanna about doing these in a batch sculpt.
"\meshes\m\misc_bowl_orange_green_01.nif"

Currently we are using a modified version of Skyrim
"\Data\meshes\morrowind\clutter\bowls\PROP3D_ST_Bowl02.nif"

"\meshes\m\misc_bowl_glass_peach_01.nif"

Currently we are using a modified version of Skyrim
"\Data\meshes\morrowind\clutter\bowls\PROP3D_ST_Bowl04.nif"

"\meshes\m\misc_bowl_glass_yellow_01.nif"

Currently we are using a modified version of Skyrim
"\Data\meshes\morrowind\clutter\bowls\PROP3D_ST_Bowl05.nif"

"\m\misc_bowl_white_01.nif"

Currently we are using a modified version of Silgrad Tower
"Data\meshes\morrowind\clutter\bowls\PROP3D_ST_BowlWhite01.nif"

"\meshes\m\misc_bowl_bugdesign_01.nif"

Currently we are using a modified version of Silgrad Tower
"\Data\meshes\morrowind\clutter\bowls\PROP3D_ST_BugBowl01.nif"

use this method for best results.
Metal rims can be done using symettry rotation on mask for metal areas, then extract from mask a thin metal layer.

DenevirSome of these bowls I have never seen, and it shows there is a 3rd source here.
Den you mean like out of the core game of morrwind?
HappyChappyCurrently we are using a modified version of Skyrim
Currently we are using a modified version of Silgrad Tower
Denevirthere is some other 3rd party source here.
Ya, the third party is Silgrad Tower
Hey guys, new here.
I will do these bowls. I use MODO, Zbrush, Bitmap 2 material, and Substance designer. I have done a skyrim weapon mod a while ago http://jesselangenes.carbonmade.com/ .
Let me know, excited to help with the project
Good luck Asguard :) Remember to get the original/reference models in fbx format from happy/eloth.
Thanks Ravanna! I hope i do good work for ya guys and hope there isnt much learning transition on my end so i can do good work quickly.
Ok here is the Bug bowl so far. Low poly with displacement added. Thoughts? am i on a good path with this?
| Attachment | Size |
|---|---|
| bug_bowl_test.jpg | 638.35 KB |
Apply that displacement to a high poly version of that bowl. It gives us best results to simple bake high polies to low using xnormal.
Did you take the old morrowind model and zbrush it? I don't know if its the style of the bowl or what but the bowl looks vary polyish if you know what I mean. If you did you may want to make your own model considering making a bowl mesh is pretty easy. make sure it's a fairly highpoly model because your working on the texture right now.
I made my own mesh, i kept the polycount low ( its at 150 ) If i need to round it out more i will no problem. I just didn't want to make it with the max amount of polies first then have to reduce it since its not a high interaction object. I kept the same shape as the mesh reference object i was given, trying to keep it close to to the origional while making it look a little better. I make a 600K one in Zbrush for the details and such.
I did almost all the pottery in Morrowind. I sent them to either happy or eloth months ago. Or I sent a list of things they could pick from, can't remember.
Hey guys quick update, sorry havent gotten it in quicker been a busy weekend.
Let me know how im doin with the texture.
| Attachment | Size |
|---|---|
| bug_bowl_texture_test.jpg | 273.38 KB |
Hey cool thanks den, where did that come from?
How ya like the texture other than the badly handpainted bug? I still need to add the rim Texture. I dont mean to ask so many questions, but its my first one so getting used to what ya guys need in the models. So i wont have to ask for the next ones.
the texture works, but can u make it less edgey and more organic?
Hey Den its a new texture. trying to do what i can to make the texture as close as i can.
Hey rav im gunna assume ya mean the model being less edgy right?
yeah, more polies around the edges, more rounded
Hey guys
I added more polys to round it out more and added more texture work.
Im working of texturing the glass peach bowl, working on the right color for glass look.
| Attachment | Size |
|---|---|
| bug_bowl_current.jpg | 306.25 KB |
the glass peach bowl's colour coomes from the actual shader we will apply to it.
You can simply do the high res and low poly with uv for now, or take more time to learn about skyrims shaders.
Glass uses a relection map with a reflection mask texture called _M.
works together with specular.
Can provide more info if u wish.
Thanks for the information Rav! I have made a sword and shield mod for skyrim with custom meshes and texture maps. Is creating the reflection map for these bowels similar. I'd like to help as much as i can.
Image is The high poly mesh. the bowl is modeled after the provided peach reference mesh. 234 polys for the low. Details that are on it i thought would be ok for a old glass type.
| Attachment | Size |
|---|---|
| glass_bowl.jpg | 958.09 KB |
Please keep us updated Asguardviking
Hey guys sorry for the late posting been busy. sister had a baby and then my kids school trips. These bowls have been done for a few days the third is almost done.
| Attachment | Size |
|---|---|
| bug_bowl.jpg | 301.24 KB |
| glass_bowl.jpg | 297.25 KB |
Nice!!!
AH cool im glad ya like it chappy, ill post the bug texture on it if ya want. The glass bowl will be used for all glass ones minus the shallow one.
Well i decided Ill just show the Bug Bowl texture
| Attachment | Size |
|---|---|
| bug_bowl_texture.jpg | 307.48 KB |
Are you able to clean up the topology of the bowl? Near the center, the topology seems a bit off. It's possible in quads too. :)
Palcode - The topology isnt off its just different. Rav and me agreed that was the easiest way to have the pollies on the bowels. And most of the pollies in the center are technically quads, just not square.
Here is the last bowl the shallow yellow one.
| Attachment | Size |
|---|---|
| glass_yellow.jpg | 359.46 KB |
Ok guys here are the links to get the items and texture. https://dl.dropboxusercontent.com/u/20126343/Bowl%20scene.rar

"\Data\meshes\morrowind
"\meshes\m\misc_de_bowl_01.nif"
Currently we are using a modified version of the Skyrim
"\Data\meshes\morrowind\clutter\bowls\PROP3D_ST_Bowl01.nif"