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Daedric Face of Terror Question

Submitted by Mooncat on

Hi all,

I seem to have a problem where the mesh for the Daedric Face of Terror crashes the game in my installation.  Since no one else has reported this issue (and other, different Face of Terror-related issues have been reported without mentioning a crash), I assume this is only happening for me, so I was wondering if anyone knows exactly which installation archive file contains the version of the helmet used in Morroblivion.  Since this is the only verified crash I'm experiencing, I'd rather not re-download everything.

Thank you for your time! I understand if this is too inconvenient and nobody can help me with this; in the meantime, I've replaced the mesh with a netch leather helm, so while it looks a little weird, it's not crashing my game anymore.

 

 

NOTE: I want to clarify, I replaced the mesh in my folder structure.  I didn't do this with a mod, so if my bug patch makes it into the next update, you guys don't have to worry about it changing everybody's Faces of Terror.

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Last edited by Mooncat on 7 Apr 2011 - 08:06.

Define 'crash your game' ?  Crash to desktop or... what exactly?  Does it happen when you put the hemet on, when you see it in third person, when you see its icon in a shop dialogue, or... ?

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The Daedric Face of Terror was changed in the last version to point at the Vvardenfell Imports meshes. I know that at least one other ground model from Vvardenfell Imports crashes the game every time (Nordic Iron Helm), so this would not be beyond precident if this one does too. Something like this is very unlikely to be caused by your specific download. More likely, nobody else has encountered it since the mesh was changed. I will test this a little later, and if it does crash things, I will redirect the ground model back to vanilla. In the meantime, you might want to switch meshes with the vanilla helm yourself, rather than netch leather.
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When the game renders the helmet being worn, it crashes to desktop.  For example, if I tried to enter the lower levels of the Tower of Dusk at Ghostgate, the game crashed to desktop because an NPC there wears the helmet.  I determined that it was the helmet causing the problem because it does not render properly in the CS when viewing that cell, and replacing the mesh fixed the problem.

Only reason I used netch leather is because this is a new installation of Oblivion, and I haven't unpacked my BSAs yet. I grabbed the first helmet mesh I could find. :P

As far as I know, I'm using the latest version of Morroblivion, but I will double check when I get home.  I simply installed the new .esm over my v025 install, however...for some reason I believed that's all I had to do to upgrade, though I can't find whatever made me believe that.  Could this be the cause of my problem, I wonder?

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There was definitely a problem with the Texture Path on the wearable version of this. I have corrected the mesh and included it with my Daedric Lord Cuirass fix. A new version has been uploaded. The link is on my Main Project thread, but here too: http://www.mediafire.com/?yh3sm89m200qzfm
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