| Attachment | Size |
|---|---|
| Bloodmoon quests | 415.36 KB |
First sweep of the Bloodmoon quests. This covers the wilderness and main quest. I skipped Raven Rock for now.
Don't go getting too excited. Anyone who has been there knows there is still a lot of work ahead. The Skaal homes crash, the ground is a quilt pattern of landscapes, etc, etc. But I did this to help organize the dialogs so the right person spoke or the dialog was at least in the right quest. So this should give the voice actors something to work with.
Still need to do - changing to a werewolf (Morrowind style), AI packages, Hircine version of main quest (only the objectives are setup right now - there are no dialogs). Lots of scripting.

Well some positives about
Well some positives about Bloodmoon.
Someone is landscaping Solstheim already, which is nice. I don't think Solstheim needs a whole lot of assets(at least landscape wise), since Skyrim/Dragonborn already provides us with them. Hell, Skyrim/Bloodmon already finished nearly all the creatures for us already. Skyrim even has werewolves already.
As for buildings and interior stuff, that's most likely a whole different story.