Skip to main content

[RELz] BONES, CORPSES by Batmanna/Ravanna

Submitted by grumpycat on

All these could be done with Skyrim assets, with manipulation of the body in a software program to position the corpses the same way. Need somebody to proactively do this.

Karma: 0 (0 votes)
Last edited by grumpycat on 8 Dec 2014 - 19:34.

@Jorgen Perhaps the second is dwemer?

Noooo! Rav, your work is so amazing. Do you plan on coming back in the future to give the beast races some love?

Karma: 0 (0 votes)

[External image]nice remind me of this mod 

http://www.nexusmods.com/skyrim/mods/28957/?

i am happy enough seeing more than 1 type of skulls

 

Karma: 0 (0 votes)

Mr Ravanna , what I can say is : DAT mummy . Impressive work as always.

Ready to start as soon as you can provide a way to get the models , keep up the great work.

Karma: 2 (2 votes)

this claim batch has been completed by Batmanna, 
Filenames including his filename should read eg. CLU3D_RavBatmanna_bone_N etc.

ALso included skeleton and mummy actors for hostile creatures.
recieved 27/9. Eloth/Grump needs to get these ingame and establish texture paths for all new textures
(wooden pole, leather strip, common rope, skulls, skeletons, mummy)

Karma: 4 (4 votes)

Ahhh, it's always heart warming to see an 3D artist finish a batch of work and go through with it. Nice work Batmanna, hope to see more from you in the future!

Karma: 0 (0 votes)

Just an idea but what about beast skulls? I know most of these are for tombs, but in general. Food for thought :) 

http://www.nexusmods.com/skyrim/mods/28957/?

Karma: 0 (0 votes)

Thanks, hope to be able to help again too.

 

Karma: 1 (1 votes)