| Attachment | Size |
|---|---|
| full_views.png | 1.33 MB |
| int_2.png | 563.25 KB |
| int.png | 2.71 MB |
| untitled.png | 455.86 KB |
| wood_ends.png | 709.38 KB |
Hi everyone.
I'm here to offer my "skills" in 3D modelling and texturing in any way I can. I wouldnt say I was an expert but I'd say I was pretty good and very resourceful.
I use Blender along with SketchUP, Gimp and Photoshop.
This morning I downloaded the Shack building .OBJ files and had a look at what I could do. Added some new textures to the already existing mesh. (The textures are seamless). spent about 45 minutes noseying around and texturing.
Would post the photos in the shack thread but I feel they're not at the level of standard i want it to be when I can finally say I'm helping out here.
Will apply these textures to the rest of the shack set this weekend.
EDIT-- textures are not final, i'm just having a hard time finding decent seamless textures that closely match the original



this looks great to me. can u
this looks great to me. can u post some wireframes?
we have variable wood textures we use throughout the game, so we see what fits best. right now this wood is tad too light for bittercoast areas, but could work elsewhere.
ttyl