Right, let's get this thread rolling. Plasmax and I have been entrusted with recreating the buildings seen in Ald 'ruhn, a predominantly redoran town in Vvardenfell. We've been asked to produce something between what they look like in Morrowind and Dragonborn, and most importantly stick to the 'redoran' theme very closely. That being said, we and other developers have agreed that there is definitely room for more detail where these buildings are concerned. Not to say that we plan on going nuts; there is something nice about the simplicity of the redoran architecture, however we feel that we can emphasize the design and detail without going too mad.
I was discussing this with Taj and Robbin yesterday and a lot of good ideas were created. One thing we all noticed was that the culture and history of House Redoran isn't shown much in their architecture, or in their surroundings in general. So, we came up with a bunch of things that us artists can bare in mind to create a richer redoran 'feel' to Ald 'ruhn, and possibly other redoran areas of Vvardenfell:
- bone and ceramic decoration (shells in particular, redoran loves armored creatures) - warrior culture - old warrior heirlooms, war trophies - historical prints, tie-dyes and mosaics of important historical events, glorifying ancestors - ceramic wall tiling - Redoran fine art being carved from glass formations taken from volcanic deposits - glass deposits around red mountain- ald'ruhn mass produces glass items for morrowind? - a lot of their decoration would be geared towards honoring their ancestors or their accomplishments as warriors, a lot of weapons and armors on stands. Rough, minimal art - redoran are a very functional, battle-ready house who like to stick to the old ways of their ancestors - they hold honor and heritage in very high regard -Remember key attribute for each house: Hiaalu=wealth, Telvanni=magic, Indoril=religion, Redoran=war. As you can see these are rough notes but you get the idea. I've started modelling the outer wall for Ald 'ruhn. People have been talking about making it a closed off town (which I think isn't a bad idea since you'd have thought the redoran council would've sorted better security after Morvayn manor got fucked), so I've modelled it so that it can be quite big if need be- but incase people change their minds it can also be scaled down a bit. [External image] I've stuck closely to reference from Morrowind, but incorporated a bit more of a 'reinforced' design to it. As said above, the redoran are into their shells and bone, so I thought a stacked shell look might be quite neat. If anyone has any other ideas I'd love to hear them, and I'm always on the lookout for more reference :) back to work!



Hey guys,
Hey guys,
I totally get what you mean about the temple so I'm hoping this will pacify your worries- I did a quick sketch idea for a possible outer wall for the ald'ruhn temple, to protect it from wind and ash. I've added question marks to the annotations because they're just decor ideas, I don't plan on using them all but with your help it might be nice to pick a couple that work well.
I'll keep the gazebo piece in a seperate group and save it for the gnisis temple, and construct a simple stain glass dome for the ald'ruhn one. Outer wall or not, I agree with you guys and think all displays and prayers should be kept inside for ald'ruhn's temple. nobody will see anything from the gazebo except wall anyway, and the wall will keep out the damage but not the noise. So yeah, let me know what you guys think and I'll get to modelling!
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