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DWEMER PROPS [UNCLAIMED]

Submitted by grumpycat on

All the models in this thread need to be redone for legal and esthetic purposes before we will do a release . If you feel like you can contribute by doing some or all of these models then please leave a comment at the bottom of this thread.

Let us know what 3d modeling program and also what year it is you use, as we need to find out if we need to convert the files for you or get you setup with appropriate importers.

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Last edited by grumpycat on 8 Dec 2014 - 19:01.

"\Data\meshes\morrowind\architecture\dwarven\clutter\dwe_satchel00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_arkcube00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_arkkey00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_containchest00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_containchest10.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_crank00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_dynamo00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_gear00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_gear10.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_gear20.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_gear30.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_scope00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_scope10.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_scope20.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_scope30.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_scope40.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_scope50.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_walker00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_walker10.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_walker20.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact10.nif"

 

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"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact20.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact30.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact40.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact70.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact80.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechhead00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechhips00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechlarm00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechlfoot00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechlfrarm00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechlhand00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechlthigh00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechrarm00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechrfarm00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechrfoot00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechrhand00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechrthigh00.nif"

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"\Data\meshes\morrowind\architecture\dwarven\clutter\mech\dwrv_mechtorso00.nif"

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Maybe will take golem parts after I finish something

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to be divided amongst Myself, Skyv, Mo and tommy.

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I whipped this up real quick, what do you guys think? 

The white one is the original. I re-topo'd it with no n-gons/triangles. It's not water tight, I just crashed all of the individual pieces together.

Attachment Size
image.png 29.75 KB
image_2.png 22.16 KB
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It looks very similar to the original, but why make it exactly the same if you could make a higher quality model, by the use of adding rounder shapes and more detail to it.

Attachment Size
image.jpg 145.91 KB
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Basically you want to make it the way Bethesda would make it if they had todays possibilities. We are no longer restricted by year 2000, so we can take advantage of that while creating new assets. It's your choice if you want to stay close to originals or try something a bit different.

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GrumpyCat

"\Data\meshes\morrowind\architecture\dwarven\clutter\artifacts\dwrv_artifact70.nif"

Does this need to be made? As I recall this is a drawing of the original keening wraithguard combo

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Golem parts are mine. Don't try to take them!

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GrumpyCat

"\Data\meshes\morrowind\architecture\dwarven\clutter\dwrv_arkcube00.nif"

If we need to remake the dwemer cube I have a proposition to make it from etherium

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Aetherium should be used very very sparingly. As of now, we have a plan for an aetherium hammer and anvil as part of a quest hearkening back to items from Arena. I think to showcase the rarity, these should be the only items in the game made from the material.  The cube isn't necessarily an artifact of any great importance. The puzzle box could very well be a Dwemer children's toy, like a Rubric's Cube.  This would show that from even an early age the Dwemer excelled in logic-based puzzles.

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I'll draw up a design for the cube this weekend y'all

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@Mo.. Your cube is too transparent. This small item in game so do it even less eye catchy is not good option IHMO. I remember in this quest the most annoying thing was searching this small dwemer cube similar to  everything to next to it.

@Dis

Can u add sth eye catchy to your concept. Maybe with blue light, sth similar to this[External image]

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