If you're here, it's because I assume you're interested in the more technical aspects of Skywind: coding useful tools for other parts of the project, scripting new and exciting things with Papyrus, and implementing mechanics and other little things that help with immersion and playability (such as implementing new random events).
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Please read this wall of text, as it contains important information.
This is a thread where you will hopefully be able to see the kinds of tasks the team is working on in this department, keep up with any progress made, and of course, volunteer your help!
This thread is not for suggestions of cool things to do with the game: you'll find that here https://tesrenewal.com/forums/mechanics/skywind-game-mechanic-ideas No promises your ideas will make it in, but we'll evaluate their plausibilty :)
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Current Tasks: https://docs.google.com/spreadsheets/d/1_knFHU3EGe6_KFVPN68kXCF6WB1fTWTgCvj3ozipimA/edit?usp=sharing
This link should take you to a spreadsheet detailing the current jobs and their claimants. If you are interested in any of these tasks, please speak to me BEFORE you start working. If you have any issues with the list of jobs there, please get hold of me in chat, rather than posting below.
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Wanting to help?
All volunteers should be willing to stick this out to the end, and not afraid to learn something new if need be. Additionally, for those interested in game mechanics/scripting it's helpful if you:
- (preferably) know some Papyrus, or have some experience with object-oriented programming. That makes it easier to pick up Papyrus :)
- (preferably) have a pretty good understanding of the Creation Kit
If you have experience in C# or C++, you could also be of use to us in the coding department, helping us build awesome helpful tools.
If you don't quite have those skills, never fear! There are loads of good tutorials out there to help out--it just takes time. I found http://www.creationkit.com/ a pretty good starting point.
You can either PM me about your interest, or leave a little post below detailing your area of interest and any related experience. If you've made some awesome mods in the past and are willing to share some secrets with us, all the better! I'd love to hear from you.
Any questions on the nature of this work are welcome, and I'll do my best to answer them!

The yellow. MY EYES!! D:
The yellow. MY EYES!! D:
Edit: It is now blue font. My eyes thank you.