I'm beginning to have my process in place for creating the bonemold armor. It requires a pile of textures and some alphas, but I wanted to start this thread to get some opinions on the look of the surface. I don't really want any discussion on the design of the example helmet. That needs to be done in the concept art threads.
There are several views on the lore about the creation of bonemold, but I'm going with it being like a plaster made from human bones that is formed in modified chitin shells. I went with a surface that is a combination of plaster and dried mud to give it some good crack effects (thanks for that alpha Rav).
The color above is far from final but I will be leaning more towards the palette of the morrowind bonemold as opposed to the single color of the skyrim bonemold.
As for what pieces are being made, there are a lot. I think we are doing five full suits, one small shield, four tower shields, and a fat handful of extra helmets. To get all of this done within the next 500 years I'm trying to kitbox as much of the modeling as I possible can, and I'm going to have a set process for the sculpting. Which is why I would like to get some opinions on the surface detail results of my first trial.

Nice, the variety will be
Nice, the variety will be great for resinworking (Bonemold and Chitin's crafting station). Marverique, a Bethesda employee, explained how it is made around the time of Morrowind's launch:
- Christiane Meister (Marverique)
Really nice to see these sets being made now.