I've been playing through Morroblivion recently and I've encountered some bugs I think might be worth reporting.
Major Bugs (no idea how to fix):
- During Hircine's Hunt (I took the non-werewolf route) when dealing with Tharsten Heart-Fang, the game crashes to desktop whenever he either dies or tries transforming to a werewolf.
- When walking around outside Onnissiralis there are two staircases (one of which presumably leads to the entrance to the shrine). Walking up either staircase causes the game to crash to desktop.
Moderate Bugs (fixable with console commands):
- When speaking with Vodunius Nuccius in Seyda Neen, no "Little Advice" topic appears. Note: I started the game with the "alternate start" mod and my character has never been to Cyrodiil, I don't know if this affects anything.
- The ghostfence doesn't have a hole in it where there's supposed to be one at Ghostgate.
- During "The Ritual of Beasts" quest, I was entirely unable to find the bear being attacked by rieklings. I looked all around the lake and south on both sides of the river.
- During "The Ritual of the Sun" quest, I killed the lightkeeper grahl, but was unable to loot his corpse. Because of this I was unable to break the ice wall to "free the sun".
- During "The Ritual of Trees" quest, after killing the riekling I was told that I had picked up seeds from his corpse (without looting his corpse, which was impossible anyway). There was already a tree in the "plot of fertile soil" (alternately labeled "First Tree" and "Sapling of First Tree") and I was unable to plant seeds there.
- After beginning "The Totem of Claw and Fang" quest, the entrance to the Tombs of Skaalara was still blocked by snow.
- After the end of "The Totem of Claw and Fang" quest, there is no topic with Korst Wind-Eye about the Ristaag.
- During the "Ristaag" quest, after killing the spirit bear I was unable to loot its carcass and so unable to get its heart.
- At the beginning of the "Castle Karstaag" quest, Korst Wind-Eye keeps saying he doesn't want to talk about The Bloodmoon Prophecy until I manually advance the quest to stage 20 (in other words the quest is stuck at stage 10).
Minor Bug (missing mesh):
- When any werewolf dies (including hounds of Hircine) their corpse falls down as expected, but a giant yellow "missing mesh" star also appears above their corpse. The exception to this was that when werewolves died in the Skaal village during the first attack there was no giant yellow "missing mesh" star (but the ones that died inside the greathall did have them).
Anyway, I don't know if anyone's still working on Morroblivion, but I thought I'd bring these up just in case. I'm mostly only concerned about the first one (Hircine's Hunt) as it's part of the Bloodmoon main quest line and just crashes to desktop, but the others might be worth looking into to make sure they don't carry over to Skywind.
If anyone can give me a suggestion as to how to work around the Hircine's Hunt bug, I'd be grateful (I want to finish the Bloodmoon main quest line).

People are still working at
People are still working on the stuff, they've been internally fixing some bugs I've been reporting. You do have the version 0.64 of Morroblivion, right?