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It was over a decade ago when I first stepped into Morrowind. I didn't know anything about the game; my father had been given it by a friend, whose nephew had told him about it. It had sat beside the xbox for a few weeks, untouched. Then, one day, when it came to my hour of "TV time", and my brother had hidden Arctic Thunder after I knocked over his LEGO spaceship, I decided to give this unknown game a try.
The menu screen was not promising. The same dull browns as the box. None of the missles and explosions of Arctic Thunder, the snowboarding tricks of SSX Tricky, not even the great sweeping shots of pirates ships sailing across open seas from Pirates: The Legend of Black Kat. Still, the clock on my "TV time" was ticking, so I might as well stick with this for now.
I started a game, and found myself on a boat. A strange blue man with a sore throat asked me my name, and I typed it in. A knight then asked me to follow him. I lost him, exploring the bottom of the boat, examining the names every object, confused at why the game had subtitles for your eyes. I eventually made my way up on deck, another knight asked me what I looked like. There were a lot of options, most of them aliens, with only three options which looked human. The Breton looked kind of creepy, and I couldn't work out if the Nord had a beard or just a really weird chin, so I went with Imperial. Next I talked with a bald guy, who asked me more things. I chose "Assassin", because it sounded cool, and the "The Warrior", because it also sounded cool. I walked out the room, realised I could pick up stuff, and promptly stole everything. Finally, I talked to a man in really awesome armour, before stepping outside.
Into Morrowind.
That was the day I got into gaming. That was the day I got into fantasy. And that was the day that would go on to inspire me to become the person I am today.
Now, that probably seems like a huge exaggeration, but it is true. See, I had the perfect balance of loving the game, and being absolutely terrible at it. My first few characters, I only went to three different settlements, as I was too scared to go further. I made money where I could, mainly from alchemy, or running into an ancestral tomb, grabbing a scroll, and bolting towards the door chugging health potions. I was about seven characters in before I got my first 1000 gold. One of my favourite characters, a nord named "Beowulf the Bad", was an accident. Every time I had to finish, I'd save, then attack a random NPC, and see how long I'd last. I was in Vivec, and decided to attack an Ordinator, hurling every scroll and potion I had at him. I managed to kill him, grabbed his armour, and jumped over the side, swimming to shore and creating a new save, "BAD". He went on to become a vampire, and killed every NPC in Balmora.
But the best thing about all these characters were the stories that came with them. With limited time and skill (therefore game itself), and inspired by the land of Vvardenfell, I spent nights on end, creating elaborate backstories for these characters. These stories have fuelled every facet of my imagination ever since.
Morrowind, Oblivion and Skyrim are my most played videogames of all time, but Morrowind has never been topped. For a game that gave me so much, it's time I gave something back, and writing for Skywind is a opportunity I cannot ignore.

Just wanted to say: good
Just wanted to say: good story. I remember being genuinely scared as well, stumbling upon Frost Atronach with a low-level character, not really knowing what I was doing. Sometimes I think it's a pity I'll never really have that level of immersion that you have as a kid again. But then, there's more than enough fun to be had in actually understanding the world you're adventuring in.
The beginning of the game always manages to make me feel strangely nostalgic. Hearing the theme song and then, later, the creaking of the ship and that Dunmer guy saying "Hey. Wake up." That's just unbeatable.