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(COMPLETED)[MODELING] Intermediate modeler looking to help

Submitted by flappy_bee on
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flappy_bee_89.pdf 148.72 KB

Hello, my name is flappy_bee, and I would like to be a modeler for Skywind. I have about 3 and a half years of experience with Blender, and I know the program inside-out. I played Morrowind a ton as a child, and more recently, this last summer, and I had always loved the landscape and the vibe of the game, so I would like to help recreate it.

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Last edited by grumpycat on 13 Mar 2016 - 21:27.

Do you have, by chance, something in a more morrowind mood? 

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Here's a WIP table and stool set I've been working on. Keep in mind that these are VERY basic placeholder textures. I'll try to upload more examples soon.

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table.png 1.24 MB
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Can you show any knowledge of good UV mapping using 3dsmax/maya/blender.

Also can u make textures using photoshop, or sculpt in zbrush and bake out?

More important aspect of modelling is the ability to UV map from premade textures, batch modelling, very fast.

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I can easily create UV Maps in Blender, and I'd be happy to upload an example image soon. About Photoshop and Zbrush, I have knowledge on how to setup Photoshop for making textures, and how to make them, but my textures are usually not too great, but yes, I can UV map from a premade texture.

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I think you need more practice before we can use you for Skywind. It's great that you're willing to put the time into learning, though. Don't be discouraged just because you're not there yet :)

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That trailer is good, nice skills, and you have good eye for timing and spacing.

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